Battle chronicle

In the depths of Sewers, Daniel C. faces Bat.

With an adventurer's precision, Daniel C. takes the rival rook on H1.

Bat falls to Daniel C.'s mate. The legend grows.

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The battle, move by move

With a steady hand, Daniel C. brings the pawn to F3, and bat's rook advances from H6 to H1. Daniel C. advances the king from E1 to F1, while bat sets the king on D7, watching every square.

From F3 to E4, Daniel C.'s pawn swallows Bat's pawn.

From the dark, Bat pushes the king to E7. A clean strike: Daniel C.'s pawn topples the pawn on D5.

Daniel C. wraps a piece in Stealth; Bat passes through the square without seeing it.

Bat answers by moving the king from E7 to F7, and daniel C. slides the king across the board, from F1 to G2. With dungeon cunning, Bat brings the pawn to C4.

A clean strike: Daniel C.'s king topples the rook on H1.

Bat's pawn advances from E5 to E4, and daniel C. advances the pawn from D2 to D4. Bat sets the king on G6, watching every square.

Without hurry or fear, Daniel C. places the pawn on B4, and right after that from the dark, Bat pushes the king to F6. Daniel C.'s bishop takes F4, leaving C1 behind; then bat answers by moving the knight from B7 to C5.

A clean strike: Daniel C.'s bishop topples the pawn on D6.

With dungeon cunning, Bat brings the king to F7, and with a steady hand, Daniel C. brings the bishop to B8. Bat's king advances from F7 to G6.

In the end, Daniel C. delivers checkmate and Bat flees the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 26 s
Moves
41
How it ended
checkmate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
8 / 0
First capture
move 2
Skills used
1

Floor 4 statistics

Against Bat, heroes have won 48% of 641 finished games (305 wins, 90 losses, 246 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 21% of the games on this floor.

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