Battle chronicle
The duel begins: Alberto C. against Alpha Bat on floor 8.
Alberto C.'s knight lands on H3 and defeats Alpha Bat's pawn!
Alberto C. falls to Alpha Bat's mate. The dungeon does not forgive.
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The battle, move by move
With a steady hand, Alberto C. brings the pawn to B4; then alpha Bat's bishop advances from F7 to E6. Alberto C. advances the pawn from B4 to B5, and right after that alpha Bat sets the pawn on F3, watching every square.
Without hurry or fear, Alberto C. places the rook on A6. Alpha Bat gives check with the pawn on F2.
Alberto C.'s king takes D1, leaving E1 behind. Alpha Bat answers by moving the bishop from E6 to D5. Alberto C. captures the enemy pawn: the knight leaps from G1 to H3.
Mate. Alpha Bat closes the net and Alberto C. falls on B3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 21 s
- Moves
- 10
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 1 / 0
- First capture
- move 4
Floor 8 statistics
Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.
This game (10 moves) lasted longer than 13% of the games on this floor.