Battle chronicle
The duel begins: our hero against Gelatin on floor 7.
our hero answers with fury: the bishop leaps from C1 to F4 and captures the enemy rook.
Checkmate. Gelatin defeats our hero on this floor.
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The battle, move by move
our hero captures the enemy rook: the bishop leaps from C1 to F4.
A cruel blow: Gelatin's bishop captures our hero's bishop on F4.
our hero's king takes E2, leaving E1 behind. Gelatin answers by moving the knight from F6 to G8, and our hero slides the king across the board, from E2 to F3.
With dungeon cunning, Gelatin brings the bishop to C7. With a steady hand, our hero brings the king to E4, and right after that gelatin's pawn advances from A4 to A3.
our hero advances the king from E4 to D3; then gelatin sets the knight on F6, watching every square. Without hurry or fear, our hero places the king on C4.
Check from Gelatin: the pawn plants itself on B5.
our hero captures the enemy pawn: the king leaps from C4 to C5.
Gelatin answers by moving the pawn from A3 to A2. our hero claims the enemy pawn by landing on B4.
With dungeon cunning, Gelatin brings the bishop to E5. With a steady hand, our hero brings the king to A3.
On A1, Gelatin promotes and gains a reinforcing queen.
our hero advances the king from A3 to B3. Checkmate: Gelatin finishes our hero on B2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 30 s
- Moves
- 20
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 7 / 3
- First capture
- move 0
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (20 moves) lasted longer than 13% of the games on this floor.