Battle chronicle
In the depths of Sewers, our hero faces Gelatin.
With an adventurer's precision, our hero takes the rival rook on F4.
Draw. The dungeon keeps the names of our hero and Gelatin.
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The battle, move by move
From C1 to F4, our hero's bishop swallows Gelatin's rook.
Gelatin's pawn advances from C5 to C4. A clean strike: our hero's bishop topples the bishop on D6.
Gelatin sets the pawn on B3, watching every square. From A2 to B3, our hero's pawn swallows Gelatin's pawn.
From the dark, Gelatin pushes the pawn to C3; then our hero's bishop takes F4, leaving D6 behind. Gelatin advances to B3 and claims our pawn.
our hero slides the king across the board, from E1 to D1, and with dungeon cunning, Gelatin brings the king to D8. With a steady hand, our hero brings the king to C1, while gelatin's pawn advances from C3 to C2.
our hero advances the king from C1 to B2. Gelatin's pawn crowns on C1 and a hostile bishop is born.
A clean strike: our hero's bishop topples the bishop on C1.
From the dark, Gelatin pushes the knight to E8. From B2 to B3, our hero's king swallows Gelatin's pawn.
Gelatin answers by moving the knight from H7 to F8; then our hero slides the king across the board, from B3 to B4. With dungeon cunning, Gelatin brings the knight to E6.
With a steady hand, our hero brings the bishop to B2, and gelatin's pawn advances from G7 to G5. our hero advances the king from B4 to C4.
Gelatin's pawn reaches B5 and threatens our hero's king.
Without hurry or fear, our hero places the king on B4. From the dark, Gelatin pushes the king to C7; then our hero's king takes A5, leaving B4 behind.
Gelatin answers by moving the pawn from H6 to H5. From A5 to A6, our hero's king swallows Gelatin's pawn.
With dungeon cunning, Gelatin brings the king to C8. A clean strike: our hero's king topples the pawn on B5.
Gelatin's king advances from C8 to B7. our hero advances the bishop from B2 to E5. Gelatin gives check with the knight on D4.
Without hurry or fear, our hero places the king on C5. Gelatin's knight reaches E6 and threatens our hero's king.
our hero's king takes D5, leaving C5 behind. Gelatin answers by moving the king from B7 to A7; then our hero slides the bishop across the board, from E5 to G3.
Gelatin gives check with the knight on C7.
With a steady hand, our hero brings the king to D6. Gelatin's knight reaches E8 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on D7.
Gelatin sets the knight on D4, watching every square. From D7 to E8, our hero's king swallows Gelatin's knight.
From the dark, Gelatin pushes the pawn to H4; then our hero's bishop takes F2, leaving G3 behind. Gelatin answers by moving the king from A7 to A8.
From F2 to D4, our hero's bishop swallows Gelatin's knight.
With dungeon cunning, Gelatin brings the pawn to G4. With a steady hand, our hero brings the bishop to E5, while gelatin's pawn advances from G4 to G3.
our hero advances the king from E8 to F7, and gelatin sets the pawn on H3, watching every square. A clean strike: our hero's bishop topples the pawn on G3.
In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.
Neither our hero nor Gelatin claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 57 s
- Moves
- 55
- How it ended
- draw
- Captures (hero / opponent)
- 11 / 1
- Material captured (hero / opponent)
- 23 / 1
- First capture
- move 0
- Skills used
- 1
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 49% of the games on this floor.