Battle chronicle

A new legend is written: our hero challenges Gelatin on floor 7.

our hero's bishop lands on F4 and defeats Gelatin's rook!

Checkmate! our hero topples Gelatin and claims victory.

Loading…

The battle, move by move

our hero slides the pawn across the board, from D2 to D4, and right after that with dungeon cunning, Gelatin brings the pawn to A5. our hero captures the enemy rook: the bishop leaps from C1 to F4.

A cruel blow: Gelatin's bishop captures our hero's bishop on F4.

our hero claims the enemy pawn by landing on C5.

Gelatin sets the bishop on C7, watching every square. our hero captures the enemy pawn: the pawn leaps from C5 to B6.

From the dark, Gelatin pushes the bishop to D8, while our hero's pawn takes B7, leaving B6 behind. Gelatin answers by moving the bishop from D8 to C7, and our hero slides the knight across the board, from G1 to F3.

With dungeon cunning, Gelatin brings the bishop to B8. With a steady hand, our hero brings the knight to E5. Gelatin's bishop falls on E5 and tears the knight from our hero.

our hero advances the rook from A1 to D1; then gelatin sets the pawn on D5, watching every square. Without hurry or fear, our hero places the pawn on G3.

From the dark, Gelatin pushes the king to F7, and our hero's pawn takes F4, leaving F2 behind. Gelatin's bishop reaches C3 and threatens our hero's king.

our hero claims the enemy bishop by landing on C3.

With dungeon cunning, Gelatin brings the knight to E4. our hero's pawn crowns on B8 and becomes a queen.

A cruel blow: Gelatin's knight captures our hero's pawn on C3.

our hero advances the rook from D1 to D3. From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

Gelatin sets the king on F6, watching every square. our hero gives check with the queen on E5.

From the dark, Gelatin pushes the king to G6. our hero claims the enemy pawn by landing on D5.

Gelatin answers by moving the knight from H7 to F6; then our hero slides the rook across the board, from D5 to D6. With dungeon cunning, Gelatin brings the pawn to H5.

our hero gives check with the pawn on F5.

Gelatin's king advances from G6 to F7. From E6, our hero's queen forces Gelatin to defend.

Gelatin sets the king on F8, watching every square. Check: our hero tightens the net by bringing the rook to D8.

From the dark, Gelatin pushes the knight to E8. And it is checkmate: our hero ends the game on E8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
47 s
Moves
39
How it ended
checkmate
Captures (hero / opponent)
6 / 3
Material captured (hero / opponent)
14 / 7
First capture
move 1
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 29% of the games on this floor.

More from floor 7