Battle chronicle
The duel begins: our hero against Harpy on floor 75.
our hero answers with fury: the pawn leaps from G2 to F3 and captures the enemy pawn.
In the end, our hero delivers checkmate and Harpy flees the board.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from G2 to F3.
Thanks to Stealth, our hero fools Harpy on the board.
From the dark, Harpy pushes the rook to B7.
Checkmate! our hero topples Harpy and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 45 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 1 / 0
- First capture
- move 0
- Skills used
- 1
Floor 75 statistics
Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 96% of the games on this floor.