Battle chronicle

our hero draws pieces against Zombie. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival rook on B6.

Zombie falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on G3.

From the dark, Zombie pushes the rook to F5, and right after that our hero's pawn takes F3, leaving F2 behind. Zombie answers by moving the rook from F5 to F7.

A clean strike: our hero's pawn topples the bishop on G4.

With dungeon cunning, Zombie brings the pawn to E6. From G4 to H5, our hero's pawn swallows Zombie's pawn.

Zombie's rook advances from F7 to F4. A clean strike: our hero's pawn topples the rook on F4.

Zombie sets the rook on B6, watching every square, and right after that without hurry or fear, our hero places the pawn on D3. From the dark, Zombie pushes the knight to C8.

A clean strike: our hero's rook topples the pawn on A5.

Zombie answers by moving the knight from C8 to A7, and right after that our hero slides the bishop across the board, from C1 to E3. With dungeon cunning, Zombie brings the bishop to A4.

A clean strike: our hero's bishop topples the rook on B6.

From the shadows, Backstab. Zombie loses a piece to our hero's blade.

Zombie's knight advances from A7 to C8, and our hero advances the bishop from B6 to E3. Zombie sets the king on E7, watching every square.

A clean strike: our hero's rook topples the bishop on A4.

From the dark, Zombie pushes the king to D6. our hero's knight takes F3, leaving G1 behind; then zombie answers by moving the pawn from E6 to E5.

A clean strike: our hero's knight topples the pawn on E5.

With dungeon cunning, Zombie brings the pawn to D4. From E3 to D4, our hero's bishop swallows Zombie's pawn.

Zombie's knight advances from C8 to E7, while our hero advances the rook from A4 to A7. Zombie sets the pawn on B5, watching every square.

Without hurry or fear, our hero places the king on D2; then from the dark, Zombie pushes the knight to D5. our hero's pawn takes F5, leaving F4 behind, and right after that zombie answers by moving the knight from D5 to C3.

From D2 to C3, our hero's king swallows Zombie's knight.

With dungeon cunning, Zombie brings the king to D5, while with a steady hand, our hero brings the king to B4. In that instant, Backstab: one of Zombie's pieces vanishes without a trace.

Zombie advances to D4 and claims our bishop.

our hero advances the knight from E5 to F7. Zombie sets the king on E3, watching every square. A clean strike: our hero's knight topples the pawn on H6.

From the dark, Zombie pushes the king to D4. our hero gives check with the rook on D7.

Zombie answers by moving the king from D4 to E3. our hero slides the pawn across the board, from D3 to D4, and with dungeon cunning, Zombie brings the king to D2.

With a steady hand, our hero brings the pawn to F6, while zombie's king advances from D2 to C1. our hero advances the pawn from F6 to F7.

Zombie sets the king on D2, watching every square. Promotion: on F8, our hero turns a pawn into a queen.

From the dark, Zombie pushes the king to C2, and right after that our hero's queen takes F3, leaving F8 behind. Zombie answers by moving the king from C2 to C1.

our hero gives check with the rook on C7.

With dungeon cunning, Zombie brings the king to B2. From C3, our hero's queen forces Zombie to defend.

Zombie's king advances from B2 to B1. Check: our hero tightens the net by bringing the queen to C2.

Zombie sets the king on A1, watching every square. And it is checkmate: our hero ends the game on A7.