Battle chronicle
The duel begins: our hero against Stalker on floor 65.
A cruel blow: Stalker's queen captures our hero's rook on A5.
The duel ends in a draw: our hero and Stalker withdraw.
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The battle, move by move
our hero captures the enemy pawn: the rook leaps from A1 to A3.
Stalker answers by moving the pawn from D6 to D5. our hero claims the enemy pawn by landing on A5.
Stalker's queen falls on A5 and tears the rook from our hero.
With a steady hand, our hero brings the pawn to E4; then stalker's king advances from E8 to D7. our hero advances the pawn from C2 to C3.
Stealth. our hero's trap leaves Stalker confused.
Stalker sets the queen on B4, watching every square.
Draw. The dungeon keeps the names of our hero and Stalker.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 49 s
- Moves
- 65
- How it ended
- stalemate
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 2 / 5
- First capture
- move 0
- Skills used
- 1
Floor 65 statistics
Against Stalker, heroes have won 17% of 24 finished games (4 wins, 18 losses, 2 draws). Average length: 19 moves. Average game time: 1 min 17 s. Most common ending: checkmate.
This game (65 moves) lasted longer than 92% of the games on this floor.