Battle chronicle

A new legend is written: Alberto C. challenges Dark Fairy on floor 23.

Alberto C. answers with fury: the knight leaps from B1 to C3 and captures the enemy queen.

In the end, Alberto C. delivers checkmate and Dark Fairy flees the board.

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The battle, move by move

Alberto C. claims the enemy queen by landing on C3.

Thanks to Stealth, Alberto C. fools Dark Fairy on the board.

After toppling the pawn on F2, Dark Fairy threatens Alberto C.'s king.

Alberto C. captures the enemy pawn: the king leaps from E1 to F2.

From the dark, Dark Fairy pushes the pawn to D3. Alberto C. claims the enemy rook by landing on B3.

Dark Fairy's pawn falls on E2 and tears the pawn from Alberto C.

Alberto C. captures the enemy pawn: the bishop leaps from F1 to E2.

A cruel blow: Dark Fairy's pawn captures Alberto C.'s bishop on E2.

Checkmate! Alberto C. topples Dark Fairy and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 16 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
4 / 3
Material captured (hero / opponent)
16 / 5
First capture
move 0
Skills used
1

Floor 23 statistics

Against Dark Fairy, heroes have won 43% of 118 finished games (51 wins, 63 losses, 4 draws). Average length: 27 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 67% of the games on this floor.

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