Battle chronicle

The duel begins: our hero against Alpha Bat on floor 8.

our hero's rook lands on B8 and defeats Alpha Bat's knight!

Checkmate! our hero topples Alpha Bat and claims victory.

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The battle, move by move

our hero captures the enemy pawn: the bishop leaps from F1 to H3.

With dungeon cunning, Alpha Bat brings the rook to G5. our hero gives check with the rook on A8.

Alpha Bat's knight advances from D7 to B8. Mate. our hero's rook on B8 leaves Alpha Bat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
17 s
Moves
5
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
4 / 0
First capture
move 0

Floor 8 statistics

Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.

This game (5 moves) lasted longer than 8% of the games on this floor.

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