Battle chronicle
In the depths of Sewers, Daniel C. faces Alpha Bat.
With an adventurer's precision, Daniel C. takes the rival pawn on D3.
Daniel C. is forced to flee. Alpha Bat holds the field.
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The battle, move by move
From C2 to D3, Daniel C.'s pawn swallows Alpha Bat's pawn.
Daniel C. wraps a piece in Stealth; Alpha Bat passes through the square without seeing it.
Alpha Bat sets the pawn on H2, watching every square. Without hurry or fear, Daniel C. places the king on F1. Alpha Bat gives check with the bishop on C4.
Daniel C.'s king takes G2, leaving F1 behind; then alpha Bat answers by moving the pawn from D6 to D5. A clean strike: Daniel C.'s king topples the pawn on H2.
With dungeon cunning, Alpha Bat brings the knight to E5, and with a steady hand, Daniel C. brings the king to H3. Alpha Bat's bishop advances from H6 to G7.
A clean strike: Daniel C.'s king topples the pawn on H4.
Alpha Bat sets the pawn on F3, watching every square. Without hurry or fear, Daniel C. places the king on G3.
In that instant, Backstab: one of Alpha Bat's pieces vanishes without a trace.
From the dark, Alpha Bat pushes the pawn to E6, and right after that daniel C.'s king takes H4, leaving G3 behind. Alpha Bat answers by moving the king from E8 to E7.
Daniel C. slides the king across the board, from H4 to G3, while with dungeon cunning, Alpha Bat brings the bishop to F6. With a steady hand, Daniel C. brings the king to G2, and alpha Bat's king advances from E7 to D6.
Daniel C. advances the king from G2 to G1. Alpha Bat sets the pawn on E3, watching every square. A clean strike: Daniel C.'s pawn topples the pawn on E3.
Alpha Bat advances to E3 and claims our pawn.
Daniel C.'s king takes G2, leaving G1 behind, while alpha Bat answers by moving the pawn from E3 to E2.
Daniel C. is forced to flee. Alpha Bat holds the field.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 48 s
- Moves
- 26
- How it ended
- resignation
- Captures (hero / opponent)
- 4 / 1
- Material captured (hero / opponent)
- 4 / 1
- First capture
- move 0
- Skills used
- 2
Floor 8 statistics
Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.
This game (26 moves) lasted longer than 32% of the games on this floor.