Battle chronicle

our hero draws pieces against Crossbowman. The dungeon watches in silence.

our hero answers with fury: the bishop leaps from C1 to F4 and captures the enemy rook.

In the end, our hero delivers checkmate and Crossbowman flees the board.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on E3.

Crossbowman answers by moving the knight from D7 to B6. From E3 to D4, our hero's pawn swallows Crossbowman's pawn.

With dungeon cunning, Crossbowman brings the rook to F5. With a steady hand, our hero brings the knight to H3, while crossbowman's pawn advances from G5 to G4.

our hero advances the knight from H3 to F2, and crossbowman sets the bishop on D5, watching every square. Without hurry or fear, our hero places the knight on D3.

From the dark, Crossbowman pushes the queen to H5. From D2 to C3, our hero's pawn swallows Crossbowman's pawn.

Crossbowman answers by moving the pawn from E6 to E5. A clean strike: our hero's pawn topples the pawn on E5.

our hero activates Backstab and silently removes a threat from Crossbowman.

With dungeon cunning, Crossbowman brings the knight to C4, and with a steady hand, our hero brings the pawn to E6. Crossbowman's knight advances from H6 to G8.

A clean strike: our hero's knight topples the pawn on B4.

our hero wraps a piece in Stealth; Crossbowman passes through the square without seeing it.

Crossbowman sets the rook on F4, watching every square. From D7, our hero's queen forces Crossbowman to defend.

From the dark, Crossbowman pushes the king to F8. A clean strike: our hero's bishop topples the rook on F4.

Crossbowman answers by moving the knight from G8 to F6. our hero gives check with the queen on D8.

With dungeon cunning, Crossbowman brings the knight to E8.

Checkmate! our hero topples Crossbowman and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
9 min 58 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
6 / 0
Material captured (hero / opponent)
10 / 0
First capture
move 0
Skills used
2

Floor 42 statistics

Against Crossbowman, heroes have won 32% of 34 finished games (11 wins, 19 losses, 4 draws). Average length: 30 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 71% of the games on this floor.

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