Battle chronicle

A new legend is written: our hero challenges Walking Tomb on floor 14.

With an adventurer's precision, our hero takes the rival pawn on D3.

Walking Tomb's edge closes the game: mate against our hero.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

With dungeon cunning, Walking Tomb brings the knight to E4. our hero captures the enemy pawn: the rook leaps from A3 to D3.

Walking Tomb's knight advances from D4 to E6. our hero advances the rook from D3 to H3. Walking Tomb's queen reaches A5 and threatens our hero's king.

Without hurry or fear, our hero places the king on E2. Check from Walking Tomb: the queen plants itself on A6.

our hero's king takes E3, leaving E2 behind. Walking Tomb answers by moving the bishop from B7 to A8. our hero captures the enemy pawn: the rook leaps from H3 to H6.

From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.

Walking Tomb's pawn reaches D4 and threatens our hero's king.

With a steady hand, our hero brings the king to F3. Mate. Walking Tomb closes the net and our hero falls on F1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
28 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
3 / 0
Material captured (hero / opponent)
3 / 0
First capture
move 0
Skills used
1

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 25% of the games on this floor.

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