Battle chronicle

The duel begins: our hero against Harpy on floor 75.

With an adventurer's precision, our hero takes the rival pawn on B3.

Harpy's edge closes the game: mate against our hero.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from A2 to B3.

Check from Harpy: the pawn plants itself on F2.

Without hurry or fear, our hero places the king on D1. From the dark, Harpy pushes the bishop to B6, and our hero's bishop takes A3, leaving C1 behind.

Stealth. our hero's trap leaves Harpy confused.

Harpy answers by moving the pawn from E4 to E3. our hero claims the enemy pawn by landing on E3.

With dungeon cunning, Harpy brings the rook to E7.

Checkmate. Harpy defeats our hero on this floor.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 49 s
Moves
26
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 0
Skills used
1

Floor 75 statistics

Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.

This game (26 moves) lasted longer than 70% of the games on this floor.

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