Battle chronicle
our hero draws pieces against Rat King. The dungeon watches in silence.
our hero's king lands on D4 and defeats Rat King's queen!
Checkmate! our hero topples Rat King and claims victory.
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The battle, move by move
A clean strike: our hero's queen topples the knight on A4.
With dungeon cunning, Rat King brings the knight to A3. From A4 to B4, our hero's queen swallows Rat King's bishop.
Rat King's king advances from E8 to D8. A clean strike: our hero's queen topples the knight on A3.
Rat King sets the pawn on C2, watching every square. Check: our hero tightens the net by bringing the rook to H8.
From the dark, Rat King pushes the king to C7; then our hero's rook takes H7, leaving H8 behind. Rat King answers by moving the king from C7 to B8.
From H7 to G7, our hero's rook swallows Rat King's pawn.
Rat King's pawn crowns on B1 and a hostile queen is born.
With a steady hand, our hero brings the king to D2. Rat King advances to G1 and claims our knight.
From G7 to F7, our hero's rook swallows Rat King's pawn.
Rat King sets the bishop on F8, watching every square. A clean strike: our hero's rook topples the pawn on F6.
Rat King gives check with the queen on F2.
our hero's king takes D3, leaving D2 behind. Rat King's queen reaches D4 and threatens our hero's king.
A clean strike: our hero's king topples the queen on D4.
With dungeon cunning, Rat King brings the bishop to G7. With a steady hand, our hero brings the king to D5. our hero activates Backstab and silently removes a threat from Rat King.
Rat King gives check with the pawn on B5.
our hero advances the rook from F6 to D6, and right after that rat King sets the king on C8, watching every square. From A3 to G3, our hero's queen swallows Rat King's pawn.
From the dark, Rat King pushes the bishop to B2. our hero's queen takes E5, leaving G3 behind, and right after that rat King answers by moving the rook from D7 to H7.
By taking the pawn on F5, our hero drives Rat King into check.
With dungeon cunning, Rat King brings the king to B8, while with a steady hand, our hero brings the rook to D7. Rat King's rook advances from H7 to H2.
Mate. our hero's queen on F8 leaves Rat King with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 7 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 23 / 6
- First capture
- move 0
- Skills used
- 1
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 41% of the games on this floor.