Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on C3 and defeats Slug's bishop!
our hero falls to Slug's mate. The dungeon does not forgive.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on C2.
With a steady hand, our hero brings the bishop to E3, and right after that slug's pawn advances from D6 to D5. our hero advances the king from E1 to D2; then slug sets the king on D8, watching every square.
our hero claims the enemy pawn by landing on C2.
From the dark, Slug pushes the king to D7, and our hero's bishop takes D2, leaving E3 behind. Slug answers by moving the king from D7 to C8, while our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to F4.
A cruel blow: Slug's pawn captures our hero's pawn on F3.
our hero claims the enemy pawn by landing on F3.
Slug's pawn falls on F3 and tears the pawn from our hero.
Without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the pawn to B4. our hero claims the enemy pawn by landing on B4.
Slug answers by moving the knight from F6 to D7, and our hero slides the bishop across the board, from F4 to E3. With dungeon cunning, Slug brings the king to C8.
With a steady hand, our hero brings the bishop to D2, and right after that slug's knight advances from D7 to E5. our hero advances the king from C2 to C1; then slug sets the pawn on F2, watching every square.
Without hurry or fear, our hero places the bishop on E1. Check from Slug: the knight plants itself on D3.
our hero's king takes B1, leaving C1 behind. On E1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from B1 to A2, and right after that with dungeon cunning, Slug brings the queen to E2. our hero captures the enemy pawn: the pawn leaps from B4 to C5.
Slug's pawn advances from B6 to B5. our hero advances the pawn from C5 to C6, and right after that slug sets the queen on F2, watching every square.
Without hurry or fear, our hero places the pawn on C7. Slug's edge falls on B2 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 12 s
- Moves
- 38
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 5
- Material captured (hero / opponent)
- 7 / 7
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (38 moves) lasted longer than 21% of the games on this floor.