Battle chronicle

our hero draws pieces against Harpy. The dungeon watches in silence.

our hero's pawn lands on E3 and defeats Harpy's pawn!

our hero falls to Harpy's mate. The dungeon does not forgive.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on B3.

Stealth. our hero's trap leaves Harpy confused.

Harpy's pawn advances from E4 to E3. From D2 to E3, our hero's pawn swallows Harpy's pawn.

Check from Harpy: the rook plants itself on C4.

Without hurry or fear, our hero places the king on D1. Checkmate: Harpy finishes our hero on D7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
18 s
Moves
6
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 0
Skills used
1

Floor 75 statistics

Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.

This game (6 moves) lasted longer than 19% of the games on this floor.

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