Battle chronicle
A new legend is written: our hero challenges Gelatin on floor 7.
our hero's rook lands on H1 and defeats Gelatin's rook!
Out of time, our hero loses to Gelatin.
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The battle, move by move
Without hurry or fear, our hero places the king on F2. From the dark, Gelatin pushes the knight to D2, and our hero's bishop takes A3, leaving C1 behind.
Gelatin answers by moving the rook from E4 to H4, while our hero slides the knight across the board, from G1 to F3. Gelatin gives check with the knight on E4.
With a steady hand, our hero brings the king to G2; then gelatin's pawn advances from B6 to B5. our hero advances the bishop from A3 to C5, and right after that gelatin sets the rook on H7, watching every square.
Without hurry or fear, our hero places the knight on E5. From the dark, Gelatin pushes the knight to G3. our hero claims the enemy knight by landing on G3.
Gelatin answers by moving the rook from H7 to H6, and our hero slides the king across the board, from G3 to G4. After toppling the knight on E5, Gelatin threatens our hero's king.
our hero claims the enemy pawn by landing on G5.
Gelatin gives check with the knight on F7.
our hero advances the king from G5 to F4. Gelatin's pawn reaches E5 and threatens our hero's king.
Without hurry or fear, our hero places the king on E3. Check from Gelatin: the rook plants itself on H3.
our hero's king takes D2, leaving E3 behind. Gelatin answers by moving the bishop from G6 to H5, while our hero slides the rook across the board, from A1 to E1.
With dungeon cunning, Gelatin brings the king to D8. With a steady hand, our hero brings the king to C1; then gelatin's knight advances from F7 to D6.
our hero advances the king from C1 to B2. Gelatin gives check with the rook on H2.
Without hurry or fear, our hero places the king on B1. From the dark, Gelatin pushes the rook to H1. our hero claims the enemy rook by landing on H1.
Check from Gelatin: the bishop plants itself on G6.
our hero slides the king across the board, from B1 to B2. our hero activates Backstab and silently removes a threat from Gelatin.
With dungeon cunning, Gelatin brings the king to D7, and right after that with a steady hand, our hero brings the rook to G1. Gelatin's bishop advances from G6 to D3.
our hero captures the enemy pawn: the rook leaps from G1 to G7.
Gelatin sets the bishop on F1, watching every square. Without hurry or fear, our hero places the rook on G6. Gelatin gives check with the knight on C4.
our hero's king takes B3, leaving B2 behind, while gelatin answers by moving the pawn from A6 to A5. our hero slides the rook across the board, from G6 to G7.
With dungeon cunning, Gelatin brings the king to D8. our hero captures the pawn on E7 and leaves Gelatin in check.
Gelatin's king advances from D8 to C7, and right after that our hero advances the rook from G7 to G5. Gelatin sets the knight on D6, watching every square.
Without hurry or fear, our hero places the bishop on F6. Check from Gelatin: the pawn plants itself on A4.
our hero's king takes A3, leaving B3 behind, and gelatin answers by moving the knight from D6 to F7. our hero captures the pawn on E5 and leaves Gelatin in check.
With dungeon cunning, Gelatin brings the king to D7, and right after that with a steady hand, our hero brings the bishop to C3. Gelatin's bishop advances from F1 to D3; then our hero advances the rook from G5 to G7.
Gelatin sets the king on E6, watching every square. Check: our hero tightens the net by bringing the rook to G6.
From the dark, Gelatin pushes the king to D5. our hero's rook takes F6, leaving G6 behind, while gelatin answers by moving the knight from F7 to D8.
our hero slides the king across the board, from A3 to B4. With dungeon cunning, Gelatin brings the king to E4.
our hero captures the enemy pawn: the rook leaps from F6 to C6.
After toppling the rook on C6, Gelatin threatens our hero's king.
our hero advances the king from B4 to A3, and gelatin sets the king on E3, watching every square. Without hurry or fear, our hero places the bishop on F6, while from the dark, Gelatin pushes the king to D2.
our hero's king takes B2, leaving A3 behind, and gelatin answers by moving the pawn from B5 to B4. our hero gives check with the bishop on G5.
With dungeon cunning, Gelatin brings the king to E2, and right after that with a steady hand, our hero brings the bishop to C1. Gelatin's bishop advances from D3 to E4; then our hero advances the king from B2 to A1.
Gelatin sets the pawn on A3, watching every square. Without hurry or fear, our hero places the king on A2, and from the dark, Gelatin pushes the bishop to H1.
our hero's bishop takes H6, leaving C1 behind, while gelatin answers by moving the knight from C6 to A5. our hero slides the bishop across the board, from H6 to G5.
With dungeon cunning, Gelatin brings the bishop to E4; then with a steady hand, our hero brings the bishop to C1. Gelatin's king advances from E2 to D3.
our hero claims the enemy pawn by landing on A3.
Gelatin sets the bishop on F5, watching every square. our hero captures the enemy pawn: the bishop leaps from A3 to B4.
From the dark, Gelatin pushes the bishop to D7. our hero claims the enemy knight by landing on A5.
Gelatin answers by moving the king from D3 to E3; then our hero slides the king across the board, from A2 to B3. With dungeon cunning, Gelatin brings the king to D3, and right after that with a steady hand, our hero brings the bishop to C3.
Gelatin's king advances from D3 to E2; then our hero advances the king from B3 to C4. Gelatin sets the bishop on F5, watching every square.
Without hurry or fear, our hero places the bishop on D4, and from the dark, Gelatin pushes the bishop to D7. our hero's king takes C3, leaving C4 behind, while gelatin answers by moving the bishop from D7 to C8.
our hero slides the bishop across the board, from D4 to E5. With dungeon cunning, Gelatin brings the king to E3; then with a steady hand, our hero brings the king to C4.
Gelatin gives check with the bishop on E6.
our hero advances the king from C4 to C5, and gelatin sets the bishop on B3, watching every square. our hero gives check with the bishop on D4.
From the dark, Gelatin pushes the king to D3. our hero's king takes B4, leaving C5 behind, and gelatin answers by moving the bishop from B3 to E6.
our hero slides the bishop across the board, from D4 to C3. With dungeon cunning, Gelatin brings the bishop to F5, and right after that with a steady hand, our hero brings the bishop to B2.
Gelatin's bishop advances from F5 to G6; then our hero advances the king from B4 to B3. Gelatin sets the king on E4, watching every square.
Without hurry or fear, our hero places the bishop on C3. Gelatin's bishop reaches F7 and threatens our hero's king.
our hero's king takes B4, leaving B3 behind, while gelatin answers by moving the king from E4 to D3.
Out of time, our hero loses to Gelatin.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 22 min 34 s
- Moves
- 124
- How it ended
- time out
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 18 / 8
- First capture
- move 6
- Skills used
- 1
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (124 moves) lasted longer than 98% of the games on this floor.