Battle chronicle

In the depths of Sewers, our hero faces Rat King.

A cruel blow: Rat King's bishop captures our hero's rook on B6.

Checkmate! our hero topples Rat King and claims victory.

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The battle, move by move

From F1 to B5, our hero's bishop swallows Rat King's knight.

From the dark, Rat King pushes the bishop to D8. A clean strike: our hero's queen topples the knight on A4.

Rat King answers by moving the pawn from G3 to G2. From H8, our hero's rook forces Rat King to defend.

With dungeon cunning, Rat King brings the king to E7. A clean strike: our hero's queen topples the bishop on B4.

Rat King's pawn advances from G7 to G5. From B4 to C3, our hero's queen swallows Rat King's pawn.

Rat King sets the pawn on G4, watching every square; then without hurry or fear, our hero places the queen on C2. From the dark, Rat King pushes the rook to B7.

From C2 to G2, our hero's queen swallows Rat King's pawn.

Rat King answers by moving the rook from B7 to C7; then our hero slides the rook across the board, from A1 to A6. With dungeon cunning, Rat King brings the pawn to F4.

From A6 to B6, our hero's rook swallows Rat King's pawn.

Rat King gives check with the rook on C1.

our hero advances the king from E1 to D2. Rat King advances to G1 and claims our knight.

From G2 to G1, our hero's queen swallows Rat King's rook.

Rat King moves the bishop from D8 to B6 and topples our hero's rook.

A clean strike: our hero's queen topples the bishop on B6.

Rat King answers by moving the pawn from G4 to G3, and right after that our hero slides the queen across the board, from B6 to G1. With dungeon cunning, Rat King brings the pawn to D5.

With a steady hand, our hero brings the queen to F1, while rat King's pawn advances from F6 to F5. From F1 to F4, our hero's queen swallows Rat King's pawn.

Rat King sets the pawn on F6, watching every square. A clean strike: our hero's queen topples the pawn on G3.

From the dark, Rat King pushes the king to F7, and right after that our hero's queen takes F4, leaving G3 behind. Rat King answers by moving the king from F7 to G6.

From H6, our hero's rook forces Rat King to defend.

With dungeon cunning, Rat King brings the king to F7. From F4 to F5, our hero's queen swallows Rat King's pawn.

Rat King's king advances from F7 to F8. A clean strike: our hero's queen topples the pawn on D5.

Rat King sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the bishop on A6. From the dark, Rat King pushes the king to E8.

A clean strike: our hero's rook topples the pawn on F6.

Rat King answers by moving the king from E8 to E7, and right after that our hero slides the rook across the board, from F6 to F1. With dungeon cunning, Rat King brings the king to E8.

From E1, our hero's rook forces Rat King to defend.

Rat King's king advances from E8 to F8. Check: our hero tightens the net by bringing the queen to F5.

Rat King sets the king on G8, watching every square. our hero gives check with the rook on G1.

From the dark, Rat King pushes the king to H8. Mate. our hero's queen on H5 leaves Rat King with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 7 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
13 / 2
Material captured (hero / opponent)
25 / 8
First capture
move 0

Floor 10 statistics

Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 60% of the games on this floor.

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