Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug advances its knight to D2 and claims our bishop.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug answers by moving the pawn from G4 to G3. our hero captures the enemy pawn: the pawn leaps from A2 to B3.

With dungeon cunning, Slug brings the pawn to B4. our hero claims the enemy pawn by landing on B4.

Slug's king advances from E8 to E7. our hero captures the enemy pawn: the pawn leaps from H2 to G3.

A cruel blow: Slug's pawn captures our hero's pawn on B4.

Without hurry or fear, our hero places the pawn on D3. From the dark, Slug pushes the king to F8, and our hero's bishop takes D2, leaving C1 behind.

Slug answers by moving the king from F8 to E8. our hero claims the enemy pawn by landing on B4.

With dungeon cunning, Slug brings the king to E7. our hero captures the enemy pawn: the pawn leaps from D3 to E4.

Slug's king advances from E7 to D7. our hero advances the pawn from G3 to G4, and right after that slug sets the king on C8, watching every square.

Without hurry or fear, our hero places the bishop on D2. A cruel blow: Slug's knight captures our hero's pawn on E4.

our hero's king takes E2, leaving E1 behind. Slug answers by moving the king from C8 to D8, and our hero slides the king across the board, from E2 to E3.

A cruel blow: Slug's knight captures our hero's bishop on D2.

our hero claims the enemy knight by landing on D2.

Slug's king advances from D8 to C7. our hero advances the king from D2 to D3; then slug sets the pawn on B5, watching every square.

Without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to F6. our hero captures the enemy pawn: the pawn leaps from C4 to B5.

Slug answers by moving the king from C7 to D7, while our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Slug brings the king to E7.

With a steady hand, our hero brings the pawn to B7; then slug's king advances from E7 to D8. our hero's pawn crowns on B8 and becomes a queen.

Slug sets the king on E7, watching every square. From B7, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to E8, while our hero's pawn takes B4, leaving B3 behind. Slug answers by moving the king from E8 to D8, and our hero slides the king across the board, from D3 to D4.

With dungeon cunning, Slug brings the pawn to F5. our hero claims the enemy pawn by landing on F5.

Slug's king advances from D8 to E8. our hero advances the pawn from B4 to B5; then slug sets the pawn on D5, watching every square.

Without hurry or fear, our hero places the pawn on B6. From the dark, Slug pushes the king to D8. From C7, our hero's queen forces Slug to defend.

Slug answers by moving the king from D8 to E8, while our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to F8.

And it is checkmate: our hero ends the game on B8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 5 s
Moves
55
How it ended
checkmate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
13 / 5
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 43% of the games on this floor.

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