Battle chronicle

our hero draws pieces against Gelatin. The dungeon watches in silence.

our hero answers with fury: the rook leaps from A1 to A6 and captures the enemy rook.

In the end, our hero delivers checkmate and Gelatin flees the board.

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The battle, move by move

A clean strike: our hero's rook topples the rook on A6.

With dungeon cunning, Gelatin brings the knight to H4. From A6 to B6, our hero's rook swallows Gelatin's pawn.

Gelatin captures the pawn on G2 and puts our hero in check.

our hero advances the king from E1 to F2, while gelatin sets the bishop on F5, watching every square. From B6 to B3, our hero's rook swallows Gelatin's pawn.

From the dark, Gelatin pushes the pawn to G6. A clean strike: our hero's bishop topples the pawn on G5.

Gelatin answers by moving the king from E8 to F7, and right after that our hero slides the rook across the board, from B3 to B7. With dungeon cunning, Gelatin brings the pawn to C5.

A clean strike: our hero's bishop topples the knight on E7.

Gelatin's knight advances from G2 to H4. By taking the knight on H4, our hero drives Gelatin into check.

Gelatin sets the king on E6, watching every square; then without hurry or fear, our hero places the king on E3. From the dark, Gelatin pushes the pawn to F2.

From H4 to F2, our hero's bishop swallows Gelatin's pawn.

Gelatin answers by moving the pawn from G6 to G5; then our hero slides the rook across the board, from B7 to B5. From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

With dungeon cunning, Gelatin brings the bishop to G6. From B5 to G5, our hero's rook swallows Gelatin's pawn.

Gelatin's king advances from E6 to F7, while our hero advances the knight from G1 to H3. Gelatin sets the bishop on H5, watching every square.

Without hurry or fear, our hero places the knight on F4. From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

From the dark, Gelatin pushes the bishop to D1, and right after that our hero's bishop takes H4, leaving F2 behind. Gelatin answers by moving the bishop from D1 to B3.

From F5, our hero's rook forces Gelatin to defend.

With dungeon cunning, Gelatin brings the king to E8. With a steady hand, our hero brings the knight to G6, and gelatin's bishop advances from B3 to A2.

our hero gives check with the rook on F8.

Gelatin sets the king on D7, watching every square. From E5, our hero's knight forces Gelatin to defend.

From the dark, Gelatin pushes the king to E6. Check: our hero tightens the net by bringing the rook to E8.

Gelatin answers by moving the king from E6 to D6. our hero slides the king across the board, from E3 to D4, and with dungeon cunning, Gelatin brings the bishop to E6.

From E7, our hero's bishop forces Gelatin to defend.

our hero activates Backstab and silently removes a threat from Gelatin.

Gelatin's king advances from D6 to E6. our hero advances the pawn from H2 to H3; then gelatin sets the king on F5, watching every square.

Without hurry or fear, our hero places the pawn on H4, and right after that from the dark, Gelatin pushes the king to F4. our hero's pawn takes H5, leaving H4 behind.

Gelatin answers by moving the king from F4 to F5, while our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Gelatin brings the king to F4, and with a steady hand, our hero brings the pawn to H7.

Gelatin's king advances from F4 to F5. Promotion: on H8, our hero turns a pawn into a queen.

Gelatin sets the king on E6, watching every square. our hero delivers the final mate from F6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 24 s
Moves
57
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
16 / 1
First capture
move 0
Skills used
3

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 53% of the games on this floor.

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