Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival bishop on E2.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
Slug sets the king on D7, watching every square. A clean strike: our hero's pawn topples the pawn on B3.
From the dark, Slug pushes the bishop to A8, and right after that our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the pawn from B5 to B4.
A clean strike: our hero's pawn topples the pawn on B4.
With dungeon cunning, Slug brings the king to E6. From F3 to G4, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from F7 to F6. our hero advances the pawn from H2 to H4. Slug advances to G2 and claims our pawn.
Without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the bishop to B7; then our hero's pawn takes G5, leaving G4 behind.
Slug advances to B4 and claims our pawn.
From G5 to F6, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the bishop to F3. With a steady hand, our hero brings the pawn to F7. Slug advances to F7 and claims our pawn.
our hero advances the pawn from H4 to H5. Slug moves the bishop from F3 to H5 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the bishop to E2. From E1 to E2, our hero's king swallows Slug's bishop.
Slug answers by moving the king from F7 to E7; then our hero slides the pawn across the board, from E4 to E5. Slug advances to E5 and claims our pawn.
With a steady hand, our hero brings the king to E3, and slug's king advances from E7 to F8. our hero advances the king from E3 to F3, while slug sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on G4. From the dark, Slug pushes the king to F8; then our hero's king takes F5, leaving G4 behind.
Slug answers by moving the king from F8 to G8. From F5 to E5, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the king to D5, while slug's pawn advances from B6 to B5.
our hero advances the king from D5 to D4, and slug sets the king on G8, watching every square. Without hurry or fear, our hero places the king on C5.
From the dark, Slug pushes the king to H8. From C5 to B5, our hero's king swallows Slug's pawn.
Slug answers by moving the king from H8 to H7. A clean strike: our hero's king topples the pawn on B4.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to C3, and slug's king advances from G8 to G7.
our hero advances the pawn from B3 to B4, while slug sets the king on H8, watching every square. Without hurry or fear, our hero places the pawn on B5.
From the dark, Slug pushes the king to H7; then our hero's pawn takes B6, leaving B5 behind. Slug answers by moving the king from H7 to G6, and right after that our hero slides the pawn across the board, from B6 to B7.
With dungeon cunning, Slug brings the king to F7. Promotion: on B8, our hero turns a pawn into a queen.
Slug's king advances from F7 to F6. our hero advances the pawn from B2 to B4, and slug sets the king on G6, watching every square.
Without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to F6, and right after that our hero's pawn takes B6, leaving B5 behind.
Slug answers by moving the king from F6 to F7; then our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the queen to C8, and slug's king advances from G7 to G6. Promotion: on B8, our hero turns a pawn into a queen.
Slug sets the king on F7, watching every square. our hero gives check with the queen on B7.
From the dark, Slug pushes the king to F6. From B6, our hero's queen forces Slug to defend.
Slug answers by moving the king from F6 to E5. Check: our hero tightens the net by bringing the queen to B5.
With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the queen to C7, while slug's king advances from F6 to G6.
From C6, our hero's queen forces Slug to defend.
Slug sets the king on F7, watching every square. Check: our hero tightens the net by bringing the queen to C7.
From the dark, Slug pushes the king to F6. our hero gives check with the queen on B6.
Slug answers by moving the king from F6 to F5. From B5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to G4. Check: our hero tightens the net by bringing the queen to B4.
Slug's king advances from G4 to G5. our hero gives check with the queen on C5.
Slug sets the king on H6, watching every square. From C6, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G7. Check: our hero tightens the net by bringing the queen to C7.
Slug answers by moving the king from G7 to F6. our hero gives check with the queen on B6.
With dungeon cunning, Slug brings the king to G5. From B5, our hero's queen forces Slug to defend.
Slug's king advances from G5 to G6. Check: our hero tightens the net by bringing the queen to B6.
Slug sets the king on H5, watching every square. our hero gives check with the queen on B5.
From the dark, Slug pushes the king to H6, and right after that our hero's queen takes D7, leaving C7 behind. Slug answers by moving the king from H6 to G6.
Check: our hero tightens the net by bringing the queen to B6.
With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the queen to E6, and slug's king advances from H5 to H4.
From D4, our hero's queen forces Slug to defend.
Slug sets the king on H5, watching every square. Check: our hero tightens the net by bringing the queen to E5.
From the dark, Slug pushes the king to H6. our hero gives check with the queen on F6.
Slug answers by moving the king from H6 to H5, and right after that our hero slides the queen across the board, from D4 to F4.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 33 s
- Moves
- 117
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 11 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (117 moves) lasted longer than 95% of the games on this floor.