战斗编年史

新的传说正在书写:Daniel C. 在第 3 层向 蜘蛛 发起挑战。

Daniel C. 怒而反击:兵 从 C3 跃至 B4,吃掉了敌方的 马。

最终,Daniel C. 将死 蜘蛛,后者仓皇逃离棋盘。

加载中…

逐着之战

Daniel C.落子E3,夺下敌方兵.

蜘蛛将兵置于C6,紧盯每一格. Daniel C.吃掉敌方兵:兵从B2跃至C3.

自暗处,蜘蛛将兵推至A3. Daniel C.落子A3,夺下敌方兵.

蜘蛛回应,将马从F6移至D5,且daniel C.令车滑过棋盘,从A1至C1. 凭地牢之狡,蜘蛛将马移至B4.

Daniel C.落子B4,夺下敌方马.

蜘蛛的马从E4推进至G3. Daniel C.吃掉敌方马:兵从H2跃至G3.

蜘蛛将兵置于A5,紧盯每一格. Daniel C.落子A5,夺下敌方兵.

自暗处,蜘蛛将王推至F7. Daniel C.吃掉敌方兵:车从C1跃至C6.

蜘蛛回应,将王从F7移至G8. Daniel C.在G6吃掉兵,并将蜘蛛置于将军.

凭地牢之狡,蜘蛛将王移至H8. 稳如磐石,Daniel C.将车移至G5;继而蜘蛛的王从H8推进至H7.

Daniel C.落子E5,夺下敌方兵.

蜘蛛将王置于H8,紧盯每一格. Daniel C.吃掉敌方兵:车从E5跃至E7.

自暗处,蜘蛛将王推至G8,而daniel C.的兵占据A6,弃A5于后. 蜘蛛回应,将王从G8移至F8.

将军:Daniel C.将车移至B7,收紧罗网.

凭地牢之狡,蜘蛛将王移至G8. 稳如磐石,Daniel C.将兵移至A7,随即蜘蛛的王从G8推进至H8.

将死。Daniel C.的后在A8,蜘蛛无路可逃.

Game details

Hero's colour
White
Time control
10+0
Actual duration
43 s
Moves
31
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
14 / 0
First capture
move 0

Floor 3 statistics

Against 蜘蛛, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 17% of the games on this floor.

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