战斗编年史

决斗开始:Alberto C. 与 老鼠 在第 1 层交锋。

Alberto C. 的 兵 落在 D3,击败了 老鼠 的 马!

将死!Alberto C. 击倒 老鼠,宣告胜利。

加载中…

逐着之战

Alberto C.吃掉敌方兵:兵从B2跃至A3.

老鼠的兵从C5推进至C4. Alberto C.将象从C1推进至B2,随即老鼠将马置于C5,紧盯每一格.

不疾不惧,Alberto C.将象落子于D4. 老鼠以马在D3将军.

Alberto C.落子D3,夺下敌方马.

老鼠回应,将兵从E7移至E5. Alberto C.吃掉敌方兵:象从D4跃至E5.

凭地牢之狡,老鼠将兵移至G3. Alberto C.落子G3,夺下敌方兵.

老鼠的兵落于D3,从Alberto C.手中撕走兵.

Alberto C.吃掉敌方兵:兵从E2跃至D3.

老鼠将王置于F8,紧盯每一格. Alberto C.落子C7,夺下敌方兵.

自暗处,老鼠将王推至G8. Alberto C.吃掉敌方兵:象从C7跃至A5.

老鼠回应,将兵从C6移至C5,而alberto C.令象滑过棋盘,从A5至B6. 凭地牢之狡,老鼠将兵移至C4.

Alberto C.吃掉敌方兵:兵从D3跃至C4.

老鼠的王从G8推进至G7. Alberto C.将兵从C4推进至C5,随即老鼠将王置于H7,紧盯每一格.

不疾不惧,Alberto C.将兵落子于C6. 自暗处,老鼠将王推至H6,而alberto C.的兵占据C7,弃C6于后.

老鼠回应,将王从H6移至H7. Alberto C.的兵在C8升变,化为后.

凭地牢之狡,老鼠将兵移至G5. 稳如磐石,Alberto C.将兵移至A4,随即老鼠的王从H7推进至H6.

Alberto C.将兵从A4推进至A5;继而老鼠将王置于H5,紧盯每一格. 不疾不惧,Alberto C.将兵落子于A6.

自暗处,老鼠将王推至H6,且alberto C.的兵占据A7,弃A6于后. 老鼠回应,将王从H6移至G7.

Alberto C.的兵在A8升变,化为后.

凭地牢之狡,老鼠将王移至H7. 稳如磐石,Alberto C.将后移至A6;继而老鼠的王从H7推进至H6.

将军:Alberto C.将象移至A5,收紧罗网.

老鼠将王置于H7,紧盯每一格. Alberto C.以后在C7将军.

自暗处,老鼠将王推至H8. 将死。Alberto C.的后在A8,老鼠无路可逃.

Game details

Hero's colour
White
Time control
10+0
Actual duration
43 s
Moves
47
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
10 / 1
First capture
move 0

Floor 1 statistics

Against 老鼠, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (47 moves) lasted longer than 26% of the games on this floor.

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