Battle chronicle

A new legend is written: our hero challenges Geist on floor 13.

our hero answers with fury: the bishop leaps from C1 to A3 and captures the enemy rook.

In the end, our hero delivers checkmate and Geist flees the board.

Loading…

The battle, move by move

our hero claims the enemy rook by landing on A3.

Geist answers by moving the pawn from C4 to C3, and our hero slides the rook across the board, from A1 to C1. Geist's knight reaches D5 and threatens our hero's king.

With a steady hand, our hero brings the king to D1, and right after that geist's bishop advances from B5 to C4. our hero advances the king from D1 to C2; then geist sets the rook on E4, watching every square.

Without hurry or fear, our hero places the pawn on H4. Stealth. our hero's trap leaves Geist confused.

Geist's knight reaches B4 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from C2 to C3.

Geist answers by moving the rook from E4 to E1. our hero claims the enemy rook by landing on E1.

With dungeon cunning, Geist brings the bishop to B3. our hero captures the enemy knight: the bishop leaps from A3 to B4.

Geist's bishop advances from B3 to C2. our hero claims the enemy bishop by landing on C2.

Geist's pawn falls on B4 and tears the bishop from our hero.

Checkmate! our hero topples Geist and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 0 s
Moves
81
How it ended
checkmate
Captures (hero / opponent)
5 / 1
Material captured (hero / opponent)
17 / 3
First capture
move 0
Skills used
1

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (81 moves) lasted longer than 91% of the games on this floor.

More from floor 13