Battle chronicle

The duel begins: our hero against Skeleton on floor 11.

With an adventurer's precision, our hero takes the rival rook on G2.

Skeleton falls to our hero's mate. The legend grows.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from C2 to B3.

A cruel blow: Skeleton's rook captures our hero's pawn on G2.

our hero claims the enemy rook by landing on G2.

With dungeon cunning, Skeleton brings the king to F7. With a steady hand, our hero brings the queen to C2; then skeleton's king advances from F7 to F8.

our hero advances the queen from C2 to H7, and right after that skeleton sets the king on F7, watching every square. Without hurry or fear, our hero places the queen on H8.

From the dark, Skeleton pushes the knight to D7. our hero claims the enemy pawn by landing on A4.

Skeleton answers by moving the knight from D7 to B6, and our hero slides the pawn across the board, from B2 to B3. In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.

With dungeon cunning, Skeleton brings the bishop to E5. From H5, our hero's queen forces Skeleton to defend.

Skeleton's king advances from F7 to G8; then our hero advances the pawn from D2 to D4. Skeleton sets the bishop on B8, watching every square.

our hero claims the enemy pawn by landing on C5.

From the dark, Skeleton pushes the knight to B4. our hero's pawn takes A3, leaving A2 behind, while skeleton answers by moving the rook from E6 to E5.

our hero slides the queen across the board, from H5 to G6. Skeleton's rook falls on C5 and tears the pawn from our hero.

our hero gives check with the queen on E8.

Skeleton's king advances from G8 to H7. our hero claims the enemy knight by landing on B4.

After toppling the bishop on C1, Skeleton threatens our hero's king.

Without hurry or fear, our hero places the king on D2, while from the dark, Skeleton pushes the pawn to F5. our hero claims the enemy rook by landing on C1.

Skeleton answers by moving the bishop from B8 to D6. our hero captures the enemy pawn: the pawn leaps from B4 to A5.

A cruel blow: Skeleton's bishop captures our hero's pawn on H2.

our hero claims the enemy knight by landing on B6.

Skeleton's king advances from H7 to H6. our hero gives check with the queen on H8.

Skeleton sets the king on G6, watching every square. our hero claims the enemy bishop by landing on H2.

From the dark, Skeleton pushes the king to F7. our hero's rook takes H7, leaving H2 behind, while skeleton answers by moving the king from F7 to E6.

our hero claims the enemy pawn by landing on G7.

With dungeon cunning, Skeleton brings the pawn to C5; then with a steady hand, our hero brings the pawn to B7. Skeleton's king advances from E6 to D6.

our hero's pawn crowns on B8 and becomes a queen.

Skeleton sets the king on E6, watching every square. Without hurry or fear, our hero places the queen on C7, while from the dark, Skeleton pushes the pawn to F4.

our hero's queen takes G5, leaving G7 behind, and skeleton answers by moving the pawn from F4 to F3. our hero delivers the final mate from H6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 18 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
24 / 6
First capture
move 0
Skills used
1

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 75% of the games on this floor.

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