Battle chronicle

our hero draws pieces against Gelatin. The dungeon watches in silence.

A cruel blow: Gelatin's pawn captures our hero's queen on F5.

The duel ends in a draw: our hero and Gelatin withdraw.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on F3.

Gelatin sets the bishop on F5, watching every square. From F3 to E4, our hero's pawn swallows Gelatin's pawn.

From the dark, Gelatin pushes the bishop to H3. A clean strike: our hero's pawn topples the bishop on H3.

Gelatin answers by moving the knight from E6 to D4. From C2 to B3, our hero's pawn swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the knight to E2. A clean strike: our hero's king topples the knight on E2.

Gelatin's pawn advances from A6 to A5. our hero advances the pawn from B3 to B4, and gelatin sets the rook on A7, watching every square.

Without hurry or fear, our hero places the pawn on A3. From the dark, Gelatin pushes the pawn to A4, and right after that our hero's pawn takes B3, leaving B2 behind.

Gelatin answers by moving the pawn from C6 to C5. A clean strike: our hero's pawn topples the pawn on A4.

Gelatin advances to A4 and claims our pawn.

From B4 to C5, our hero's pawn swallows Gelatin's pawn.

Gelatin's rook advances from A4 to D4. our hero advances the pawn from A3 to A4, while gelatin sets the rook on D5, watching every square.

Without hurry or fear, our hero places the pawn on A5. Gelatin captures the pawn on D2 and puts our hero in check.

A clean strike: our hero's king topples the rook on D2.

Gelatin advances to A5 and claims our pawn.

From A1 to A5, our hero's rook swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the king to F7. With a steady hand, our hero brings the knight to F3, while gelatin's pawn advances from G7 to G6.

By taking the pawn on G5, our hero drives Gelatin into check.

Gelatin sets the king on G8, watching every square; then without hurry or fear, our hero places the pawn on E5. From the dark, Gelatin pushes the king to H8, and right after that our hero's pawn takes C6, leaving C5 behind.

Gelatin answers by moving the king from H8 to G7; then our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Gelatin brings the king to G8.

Promotion: on C8, our hero turns a pawn into a queen.

Gelatin's king advances from G8 to G7. our hero advances the queen from C8 to F5. Gelatin advances to F5 and claims our queen.

Without hurry or fear, our hero places the pawn on F4. From the dark, Gelatin pushes the king to F8; then our hero's pawn takes H4, leaving H3 behind.

Gelatin answers by moving the king from F8 to G8, and right after that our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Gelatin brings the king to F8.

With a steady hand, our hero brings the pawn to H6, while gelatin's king advances from F8 to E7. our hero advances the pawn from H6 to H7, and gelatin sets the king on D7, watching every square.

Promotion: on H8, our hero turns a pawn into a queen.

From the dark, Gelatin pushes the king to C7. Check: our hero tightens the net by bringing the queen to H7.

Gelatin answers by moving the king from C7 to B6. A clean strike: our hero's queen topples the pawn on F5.

With dungeon cunning, Gelatin brings the king to C7. From E6, our hero's knight forces Gelatin to defend.

Gelatin's king advances from C7 to B6. Check: our hero tightens the net by bringing the rook to A6.

Gelatin advances to A6 and claims our rook.

Without hurry or fear, our hero places the king on C3. From the dark, Gelatin pushes the king to B5; then our hero's king takes B3, leaving C3 behind.

Gelatin answers by moving the king from B5 to A6, and right after that our hero slides the king across the board, from B3 to B4. With dungeon cunning, Gelatin brings the king to B6.

With a steady hand, our hero brings the king to A4, while gelatin's king advances from B6 to C6. our hero advances the queen from F5 to F8, and gelatin sets the king on B6, watching every square.

Without hurry or fear, our hero places the pawn on F5. From the dark, Gelatin pushes the king to A7. our hero gives check with the bishop on E3.

Gelatin answers by moving the king from A7 to B7; then our hero slides the king across the board, from A4 to A5. With dungeon cunning, Gelatin brings the king to C6.

With a steady hand, our hero brings the king to A6, and gelatin's king advances from C6 to D7. our hero advances the king from A6 to B6.

Draw. The dungeon keeps the names of our hero and Gelatin.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 4 s
Moves
81
How it ended
stalemate
Captures (hero / opponent)
11 / 5
Material captured (hero / opponent)
19 / 17
First capture
move 0

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (81 moves) lasted longer than 82% of the games on this floor.

More from floor 7