Battle chronicle

In the depths of Sewers, our hero faces Gelatin.

our hero's king lands on B3 and defeats Gelatin's pawn!

our hero falls to Gelatin's mate. The dungeon does not forgive.

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The battle, move by move

From E2 to F3, our hero's pawn swallows Gelatin's pawn.

From the dark, Gelatin pushes the rook to B7. A clean strike: our hero's pawn topples the pawn on E4.

Gelatin answers by moving the pawn from G5 to G4, and right after that our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Gelatin brings the knight to D8.

With a steady hand, our hero brings the pawn to E6, while gelatin's king advances from E8 to E7. our hero advances the king from E1 to D2.

Gelatin moves the king from E7 to E6 and topples our hero's pawn.

Without hurry or fear, our hero places the king on C3. From the dark, Gelatin pushes the knight to F7. From C3 to B3, our hero's king swallows Gelatin's pawn.

Gelatin answers by moving the bishop from G6 to E4; then our hero slides the king across the board, from B3 to C4. With dungeon cunning, Gelatin brings the king to E5.

With a steady hand, our hero brings the king to B4, and gelatin's knight advances from F7 to G5. our hero advances the king from B4 to C4, while gelatin sets the pawn on G6, watching every square.

Without hurry or fear, our hero places the king on B4. From the dark, Gelatin pushes the king to F6; then our hero's king takes A4, leaving B4 behind.

Gelatin answers by moving the king from F6 to G7, and right after that our hero slides the king across the board, from A4 to B4. With dungeon cunning, Gelatin brings the pawn to G3.

With a steady hand, our hero brings the king to C4, while gelatin's king advances from G7 to F6. our hero advances the king from C4 to D4, and gelatin sets the pawn on A5, watching every square.

Without hurry or fear, our hero places the king on C3. From the dark, Gelatin pushes the king to F5, and right after that our hero's king takes B3, leaving C3 behind.

Gelatin answers by moving the knight from G5 to H3; then our hero slides the king across the board, from B3 to A4. With dungeon cunning, Gelatin brings the knight to F4.

With a steady hand, our hero brings the king to A3, and gelatin's rook advances from B7 to E7. our hero advances the king from A3 to A4, while gelatin sets the rook on F7, watching every square.

Without hurry or fear, our hero places the king on B3. From the dark, Gelatin pushes the pawn to B5; then our hero's king takes C3, leaving B3 behind.

Gelatin answers by moving the king from F5 to E5, and right after that our hero slides the king across the board, from C3 to D2. With dungeon cunning, Gelatin brings the pawn to G2.

With a steady hand, our hero brings the king to E1. Gelatin's pawn crowns on G1 and a hostile rook is born.

our hero advances the king from E1 to F2. Gelatin's rook reaches G2 and threatens our hero's king.

Without hurry or fear, our hero places the king on F1. Mate. Gelatin closes the net and our hero falls on D3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
59 s
Moves
52
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
3 / 1
First capture
move 0

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (52 moves) lasted longer than 45% of the games on this floor.

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