Battle chronicle
our hero draws pieces against Swarm. The dungeon watches in silence.
The battle stretches to 28 moves.
our hero falls to Swarm's mate. The dungeon does not forgive.
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The battle, move by move
Check: our hero tightens the net by bringing the queen to H5.
With dungeon cunning, Swarm brings the queen to F7. With a steady hand, our hero brings the queen to H2. our hero wraps a piece in Stealth; Swarm passes through the square without seeing it.
Swarm's pawn advances from D6 to D5. From A8, our hero's rook forces Swarm to defend.
Swarm sets the rook on D8, watching every square. Without hurry or fear, our hero places the rook on A5; then from the dark, Swarm pushes the pawn to F3.
Swarm's edge closes the game: mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 42 s
- Moves
- 28
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (28 moves) lasted longer than 85% of the games on this floor.