Battle chronicle

Ruben V. draws pieces against Alpha Bat. The dungeon watches in silence.

Ruben V.'s rook lands on B8 and defeats Alpha Bat's knight!

Checkmate! Ruben V. topples Alpha Bat and claims victory.

Loading…

The battle, move by move

Check: Ruben V. tightens the net by bringing the rook to A8.

From the dark, Alpha Bat pushes the knight to B8. By taking the knight on B8, Ruben V. drives Alpha Bat into check.

Alpha Bat answers by moving the king from E8 to D7. A clean strike: Ruben V.'s knight topples the pawn on H3.

With dungeon cunning, Alpha Bat brings the pawn to E5. With a steady hand, Ruben V. brings the king to F2, and alpha Bat's bishop advances from F7 to H5.

Ruben V. advances the rook from H1 to G1. Ruben V. wraps a piece in Stealth; Alpha Bat passes through the square without seeing it.

Alpha Bat sets the rook on F7, watching every square.

Alpha Bat falls to Ruben V.'s mate. The legend grows.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 28 s
Moves
83
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
4 / 0
First capture
move 1
Skills used
1

Floor 8 statistics

Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 89% of the games on this floor.

More from floor 8