Battle chronicle
our hero draws pieces against Harpy. The dungeon watches in silence.
After 32 moves, the dust has not settled.
Harpy's edge closes the game: mate against our hero.
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The battle, move by move
With a steady hand, our hero brings the bishop to D3. our hero wraps a piece in Stealth; Harpy passes through the square without seeing it.
Check from Harpy: the queen plants itself on B4.
our hero advances the king from E1 to E2; then harpy sets the pawn on B2, watching every square. Without hurry or fear, our hero places the king on F3.
Harpy's rook reaches F5 and threatens our hero's king.
our hero's king takes G3, leaving F3 behind; then harpy answers by moving the queen from B4 to A4. our hero slides the king across the board, from G3 to H3.
Harpy's pawn crowns on B1 and a hostile queen is born.
Checkmate. Harpy defeats our hero on this floor.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 31 s
- Moves
- 32
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 75 statistics
Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.
This game (32 moves) lasted longer than 85% of the games on this floor.