Battle chronicle

The duel begins: our hero against Geist on floor 13.

our hero's pawn lands on E3 and defeats Geist's rook!

Checkmate! our hero topples Geist and claims victory.

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The battle, move by move

our hero captures the enemy rook: the pawn leaps from F2 to E3.

A cruel blow: Geist's bishop captures our hero's bishop on C1.

our hero slides the king across the board, from E1 to D1, and right after that with dungeon cunning, Geist brings the bishop to A3. our hero captures the enemy bishop: the knight leaps from B1 to A3.

our hero activates Backstab and silently removes a threat from Geist.

Geist's bishop advances from D6 to B8. our hero claims the enemy pawn by landing on B5.

Geist sets the knight on D5, watching every square. Without hurry or fear, our hero places the pawn on D4, while from the dark, Geist pushes the bishop to D6.

our hero captures the bishop on D6 and leaves Geist in check.

Geist answers by moving the king from E8 to D7; then our hero slides the knight across the board, from D6 to F5. With dungeon cunning, Geist brings the pawn to A6.

our hero claims the enemy pawn by landing on E5.

Geist's pawn falls on F5 and tears the knight from our hero.

our hero advances the bishop from F1 to H3, while geist sets the knight on C6, watching every square. our hero captures the pawn on F5 and leaves Geist in check.

From the shadows, Backstab. Geist loses a piece to our hero's blade.

From the dark, Geist pushes the king to E7, while our hero's knight takes F3, leaving G1 behind. After toppling the pawn on E3, Geist threatens our hero's king.

our hero slides the king across the board, from D1 to D2; then with dungeon cunning, Geist brings the knight to D5. With a steady hand, our hero brings the knight to D4.

Stealth. our hero's trap leaves Geist confused.

Geist's pawn advances from A6 to A5.

Geist falls to our hero's mate. The legend grows.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 6 s
Moves
59
How it ended
checkmate
Captures (hero / opponent)
6 / 3
Material captured (hero / opponent)
14 / 7
First capture
move 0
Skills used
3

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 77% of the games on this floor.

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