Battle chronicle

The duel begins: Daniel C. against Walking Tomb on floor 14.

Walking Tomb moves its queen from G4 to H4 and topples Daniel C.'s knight!

In the end, Daniel C. delivers checkmate and Walking Tomb flees the board.

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The battle, move by move

Daniel C. captures the enemy pawn: the bishop leaps from F1 to D3.

Walking Tomb sets the queen on G7, watching every square, while without hurry or fear, Daniel C. places the knight on F3. From the dark, Walking Tomb pushes the queen to G4, and daniel C.'s knight takes H4, leaving F3 behind.

A cruel blow: Walking Tomb's queen captures Daniel C.'s knight on H4.

Daniel C. claims the enemy pawn by landing on F5.

Thanks to Stealth, Daniel C. fools Walking Tomb on the board.

With dungeon cunning, Walking Tomb brings the king to E7; then with a steady hand, Daniel C. brings the rook to G1. Walking Tomb's king advances from E7 to D6, and right after that daniel C. advances the rook from G1 to G3.

Check from Walking Tomb: the knight plants itself on C2.

Without hurry or fear, Daniel C. places the king on D1. Walking Tomb gives check with the queen on H5.

Daniel C. claims the enemy knight by landing on C2.

Walking Tomb answers by moving the bishop from B6 to C5.

Checkmate! Daniel C. topples Walking Tomb and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 7 s
Moves
101
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
5 / 3
First capture
move 0
Skills used
1

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (101 moves) lasted longer than 96% of the games on this floor.

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