Battle chronicle

A new legend is written: our hero challenges Swarm on floor 26.

our hero's queen lands on H7 and defeats Swarm's knight!

Checkmate! our hero topples Swarm and claims victory.

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The battle, move by move

Check: our hero tightens the net by bringing the queen to H5.

Swarm sets the king on D8, watching every square. our hero captures the enemy knight: the queen leaps from H5 to H7.

From the dark, Swarm pushes the king to C8. From H8, our hero's queen forces Swarm to defend.

Swarm answers by moving the rook from D7 to D8, and our hero slides the queen across the board, from H8 to H7. With dungeon cunning, Swarm brings the pawn to C3.

our hero claims the enemy pawn by landing on E7.

Swarm's pawn advances from E4 to E3. our hero advances the rook from A1 to A7; then swarm sets the queen on B3, watching every square.

our hero delivers the final mate from C7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 5 s
Moves
13
How it ended
checkmate
Captures (hero / opponent)
3 / 0
Material captured (hero / opponent)
5 / 0
First capture
move 1

Floor 26 statistics

Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.

This game (13 moves) lasted longer than 73% of the games on this floor.

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