Battle chronicle
In the depths of Cursed forest, Benjamín A. faces Elder Treant.
Benjamín A.'s king lands on E4 and defeats Elder Treant's queen!
Checkmate! Benjamín A. topples Elder Treant and claims victory.
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The battle, move by move
Without hurry or fear, Benjamín A. places the queen on E2. Elder Treant's knight reaches C2 and threatens Benjamín A.'s king.
Benjamín A.'s king takes D1, leaving E1 behind. Check from Elder Treant: the knight plants itself on A3.
Benjamín A. slides the king across the board, from D1 to E1, and with dungeon cunning, Elder Treant brings the queen to G4. A clean strike: Benjamín A.'s knight topples the knight on A3.
Elder Treant's queen advances from G4 to F5. From H2 to G3, Benjamín A.'s pawn swallows Elder Treant's pawn.
Elder Treant sets the queen on G6, watching every square. From H8, Benjamín A.'s rook forces Elder Treant to defend.
From the dark, Elder Treant pushes the rook to F8, and right after that benjamín A.'s rook takes H3, leaving H8 behind. Elder Treant answers by moving the rook from E6 to F6.
A clean strike: Benjamín A.'s queen topples the pawn on E5.
With dungeon cunning, Elder Treant brings the rook to E6. With a steady hand, Benjamín A. brings the knight to C4, and elder Treant's rook advances from E6 to D6.
By taking the rook on D6, Benjamín A. drives Elder Treant into check.
Elder Treant advances to D6 and claims our knight.
Without hurry or fear, Benjamín A. places the queen on E2. From the dark, Elder Treant pushes the knight to C6; then benjamín A.'s pawn takes B3, leaving B2 behind.
Elder Treant answers by moving the pawn from C5 to C4. From B3 to A4, Benjamín A.'s pawn swallows Elder Treant's bishop.
With dungeon cunning, Elder Treant brings the knight to B4. A clean strike: Benjamín A.'s pawn topples the pawn on B5.
Check from Elder Treant: the knight plants itself on D3.
From E2 to D3, Benjamín A.'s queen swallows Elder Treant's knight.
Elder Treant moves the pawn from C4 to D3 and topples Benjamín A.'s queen.
A clean strike: Benjamín A.'s bishop topples the pawn on D3.
Elder Treant's queen reaches E6 and threatens Benjamín A.'s king.
Benjamín A.'s king takes D1, leaving E1 behind. Elder Treant answers by moving the queen from E6 to D6; then benjamín A. slides the pawn across the board, from A2 to A4.
Elder Treant advances to D3 and claims our bishop.
With a steady hand, Benjamín A. brings the bishop to A3. Elder Treant moves the queen from D3 to A3 and topples Benjamín A.'s bishop.
Benjamín A. advances the pawn from B5 to B6, while elder Treant sets the rook on F5, watching every square. From B6 to C7, Benjamín A.'s pawn swallows Elder Treant's pawn.
Elder Treant gives check with the queen on B3.
Benjamín A.'s king takes E2, leaving D1 behind. Elder Treant's queen reaches E6 and threatens Benjamín A.'s king.
Benjamín A. slides the king across the board, from E2 to D3. Check from Elder Treant: the queen plants itself on A6.
With a steady hand, Benjamín A. brings the king to E4. Elder Treant gives check with the queen on C4.
From E4 to F5, Benjamín A.'s king swallows Elder Treant's rook.
Elder Treant sets the king on F7, watching every square; then without hurry or fear, Benjamín A. places the king on E5. Elder Treant captures the pawn on C7 and puts Benjamín A. in check.
Benjamín A.'s king takes E4, leaving E5 behind. Elder Treant gives check with the queen on C6.
Benjamín A. slides the king across the board, from E4 to E5, while with dungeon cunning, Elder Treant brings the king to G6. With a steady hand, Benjamín A. brings the pawn to G4.
Check from Elder Treant: the queen plants itself on E4.
A clean strike: Benjamín A.'s king topples the queen on E4.
Elder Treant sets the king on F7, watching every square, and right after that without hurry or fear, Benjamín A. places the king on F5. From the dark, Elder Treant pushes the king to E8; then benjamín A.'s king takes G6, leaving F5 behind.
Elder Treant answers by moving the king from E8 to D7. From G6 to G7, Benjamín A.'s king swallows Elder Treant's pawn.
With dungeon cunning, Elder Treant brings the pawn to E5. With a steady hand, Benjamín A. brings the king to F6, while elder Treant's king advances from D7 to D6.
Benjamín A. advances the pawn from G4 to G5, and elder Treant sets the king on C7, watching every square. From H7, Benjamín A.'s rook forces Elder Treant to defend.
From the dark, Elder Treant pushes the king to B8. From F6 to E5, Benjamín A.'s king swallows Elder Treant's pawn.
Elder Treant answers by moving the king from B8 to A8; then benjamín A. slides the pawn across the board, from G5 to G6. With dungeon cunning, Elder Treant brings the king to B8.
With a steady hand, Benjamín A. brings the pawn to G7, and elder Treant's king advances from B8 to A7. Promotion: on G8, Benjamín A. turns a pawn into a queen.
Elder Treant sets the king on B6, watching every square, and right after that without hurry or fear, Benjamín A. places the queen on D5. From the dark, Elder Treant pushes the king to A6.
From H6, Benjamín A.'s rook forces Elder Treant to defend.
Elder Treant answers by moving the king from A6 to A7. Check: Benjamín A. tightens the net by bringing the queen to D7.
With dungeon cunning, Elder Treant brings the king to B8. And it is checkmate: Benjamín A. ends the game on H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 6 s
- Moves
- 87
- How it ended
- checkmate
- Captures (hero / opponent)
- 13 / 5
- Material captured (hero / opponent)
- 35 / 19
- First capture
- move 3
Floor 29 statistics
Against Elder Treant, heroes have won 23% of 66 finished games (15 wins, 45 losses, 6 draws). Average length: 27 moves. Average game time: 1 min 31 s. Most common ending: checkmate.
This game (87 moves) lasted longer than 98% of the games on this floor.