Battle chronicle
The duel begins: our hero against Gelatin on floor 7.
With an adventurer's precision, our hero takes the rival rook on D4.
Gelatin falls to our hero's mate. The legend grows.
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The battle, move by move
our hero advances the knight from G1 to E2; then gelatin sets the rook on D4, watching every square. our hero claims the enemy rook by landing on D4.
From the dark, Gelatin pushes the king to D8, and our hero's knight takes F5, leaving D4 behind. From the shadows, Backstab. Gelatin loses a piece to our hero's blade.
Gelatin answers by moving the bishop from D6 to E7. our hero claims the enemy pawn by landing on G7.
Check from Gelatin: the bishop plants itself on H4.
With a steady hand, our hero brings the king to D2. Gelatin gives check with the bishop on G5.
our hero advances the king from D2 to D3. Gelatin's pawn reaches C4 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from D3 to C4.
From the dark, Gelatin pushes the bishop to F6. our hero claims the enemy pawn by landing on B4.
our hero activates Backstab and silently removes a threat from Gelatin.
Gelatin gives check with the pawn on A5.
our hero slides the king across the board, from B4 to B3, and right after that with dungeon cunning, Gelatin brings the pawn to B5. With a steady hand, our hero brings the knight to F5; then gelatin's knight advances from H7 to F8.
our hero captures the enemy pawn: the knight leaps from F5 to H6.
Gelatin gives check with the pawn on A4.
Without hurry or fear, our hero places the king on B4. From the dark, Gelatin pushes the bishop to G5, while our hero's knight takes F5, leaving H6 behind.
In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.
Gelatin answers by moving the king from D8 to C8. our hero claims the enemy pawn by landing on B5.
With dungeon cunning, Gelatin brings the pawn to D6. our hero captures the enemy pawn: the king leaps from B5 to A4.
Gelatin's knight advances from F8 to D7. our hero captures the pawn on D6 and leaves Gelatin in check.
Gelatin sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on B4, and from the dark, Gelatin pushes the knight to E5.
our hero's pawn takes B5, leaving B4 behind. Gelatin answers by moving the knight from E5 to G6, and right after that our hero slides the pawn across the board, from B5 to B6.
With dungeon cunning, Gelatin brings the knight to F8; then with a steady hand, our hero brings the pawn to B7. Gelatin's king advances from D8 to E7.
Check: our hero tightens the net by bringing the knight to F5.
Gelatin sets the king on F7, watching every square. our hero's pawn crowns on B8 and becomes a queen.
From the dark, Gelatin pushes the knight to E6. From A7, our hero's queen forces Gelatin to defend.
Gelatin answers by moving the king from F7 to G6. Check: our hero tightens the net by bringing the knight to E7.
From the shadows, Backstab. Gelatin loses a piece to our hero's blade.
With dungeon cunning, Gelatin brings the king to H5, and with a steady hand, our hero brings the queen to D4. Gelatin's king advances from H5 to G5.
From D5, our hero's queen forces Gelatin to defend.
Gelatin sets the king on G4, watching every square. Check: our hero tightens the net by bringing the queen to F5.
From the dark, Gelatin pushes the king to H4. our hero gives check with the knight on G6.
Gelatin answers by moving the king from H4 to G3. From F4, our hero's queen forces Gelatin to defend.
With dungeon cunning, Gelatin brings the king to H3, while with a steady hand, our hero brings the knight to E5. Gelatin's king advances from H3 to G2.
our hero gives check with the queen on F3.
Gelatin sets the king on H2, watching every square. From G4, our hero's knight forces Gelatin to defend.
From the dark, Gelatin pushes the king to G1. Check: our hero tightens the net by bringing the queen to F2.
Gelatin answers by moving the king from G1 to H1. And it is checkmate: our hero ends the game on H2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 35 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 12 / 0
- First capture
- move 1
- Skills used
- 4
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 67% of the games on this floor.