Battle chronicle

A new legend is written: our hero challenges Swarm on floor 26.

Swarm moves its queen from G7 to G2 and topples our hero's pawn!

Checkmate. Swarm defeats our hero on this floor.

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The battle, move by move

With a steady hand, our hero brings the pawn to A4, and right after that swarm's pawn advances from E4 to E3. our hero advances the pawn from A4 to A5; then swarm sets the queen on G7, watching every square.

Without hurry or fear, our hero places the king on F1. From the dark, Swarm pushes the pawn to F4, and our hero's pawn takes A6, leaving A5 behind.

After toppling the pawn on G2, Swarm threatens our hero's king.

our hero slides the king across the board, from F1 to E1, and right after that with dungeon cunning, Swarm brings the queen to G7. With a steady hand, our hero brings the king to F1.

Check from Swarm: the queen plants itself on G2.

our hero advances the king from F1 to E1. Swarm gives check with the pawn on D2.

Without hurry or fear, our hero places the king on D1. Swarm's edge falls on G4 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
37 s
Moves
16
How it ended
checkmate
Captures (hero / opponent)
0 / 1
Material captured (hero / opponent)
0 / 1
First capture
move 4

Floor 26 statistics

Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.

This game (16 moves) lasted longer than 76% of the games on this floor.

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