Battle chronicle
our hero draws pieces against Gelatin. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival rook on C1.
Gelatin falls to our hero's mate. The legend grows.
Loading…
The battle, move by move
A clean strike: our hero's pawn topples the pawn on B3.
Gelatin answers by moving the knight from G5 to F7. From G2 to F3, our hero's pawn swallows Gelatin's pawn.
Gelatin moves the pawn from E4 to F3 and topples our hero's pawn.
A clean strike: our hero's knight topples the pawn on F3.
Gelatin's king advances from E8 to D7. our hero advances the knight from F3 to G5, and gelatin sets the bishop on D3, watching every square.
A clean strike: our hero's knight topples the knight on F7.
Gelatin advances to F7 and claims our knight.
our hero's pawn takes H3, leaving H2 behind. Gelatin answers by moving the bishop from D3 to F1; then our hero slides the king across the board, from E1 to D1.
With dungeon cunning, Gelatin brings the knight to F5. From A1 to A6, our hero's rook swallows Gelatin's pawn.
Gelatin gives check with the knight on E3.
our hero advances the king from D1 to E1, while gelatin sets the rook on F8, watching every square. From A6 to B6, our hero's rook swallows Gelatin's pawn.
From the dark, Gelatin pushes the knight to D5; then our hero's rook takes B4, leaving B6 behind. Gelatin advances to H3 and claims our pawn.
our hero slides the rook across the board, from B4 to H4, and with dungeon cunning, Gelatin brings the rook to C8. A clean strike: our hero's rook topples the bishop on H3.
Gelatin captures the bishop on C1 and puts our hero in check.
our hero advances the king from E1 to E2, and gelatin sets the pawn on E5, watching every square. Without hurry or fear, our hero places the rook on C3.
From the dark, Gelatin pushes the king to E8. From C3 to C1, our hero's rook swallows Gelatin's rook.
Check from Gelatin: the knight plants itself on C3.
A clean strike: our hero's pawn topples the knight on C3.
With dungeon cunning, Gelatin brings the pawn to E4. With a steady hand, our hero brings the rook to D1, and gelatin's king advances from E8 to E7.
our hero advances the pawn from B3 to B4, while gelatin sets the pawn on E3, watching every square. From E2 to E3, our hero's king swallows Gelatin's pawn.
From the dark, Gelatin pushes the king to E8; then our hero's pawn takes B5, leaving B4 behind. Gelatin answers by moving the king from E8 to F8, and right after that our hero slides the pawn across the board, from B2 to B4.
With dungeon cunning, Gelatin brings the king to E8. With a steady hand, our hero brings the pawn to B6, while gelatin's king advances from E8 to E7.
our hero advances the rook from D1 to B1, and gelatin sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on B7.
From the dark, Gelatin pushes the king to F6. Promotion: on B8, our hero turns a pawn into a queen.
Gelatin answers by moving the king from F6 to F7; then our hero slides the pawn across the board, from B4 to B5. With dungeon cunning, Gelatin brings the king to E7.
With a steady hand, our hero brings the pawn to B6, and gelatin's king advances from E7 to F7. our hero advances the pawn from B6 to B7, while gelatin sets the king on E6, watching every square.
Without hurry or fear, our hero places the queen on A7. From the dark, Gelatin pushes the king to F5.
Promotion: on B8, our hero turns a pawn into a queen.
Gelatin answers by moving the king from F5 to G5, and right after that our hero slides the queen across the board, from A7 to A4. With dungeon cunning, Gelatin brings the king to F5.
Check: our hero tightens the net by bringing the queen to B5.
Gelatin's king advances from F5 to G6. our hero gives check with the queen on A6.
Gelatin sets the king on H7, watching every square. From B7, our hero's queen forces Gelatin to defend.
From the dark, Gelatin pushes the king to H8, and right after that our hero's queen takes A7, leaving A6 behind. Gelatin answers by moving the king from H8 to G8.
And it is checkmate: our hero ends the game on B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 27 s
- Moves
- 73
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 20 / 8
- First capture
- move 0
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 75% of the games on this floor.