Battle chronicle

In the depths of Sewers, our hero faces Gelatin.

With an adventurer's precision, our hero takes the rival rook on E3.

Gelatin falls to our hero's mate. The legend grows.

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The battle, move by move

From A1 to A4, our hero's rook swallows Gelatin's pawn.

Gelatin's pawn advances from B6 to B5. A clean strike: our hero's rook topples the pawn on A6.

Gelatin gives check with the rook on E4.

Without hurry or fear, our hero places the bishop on E2. From the dark, Gelatin pushes the bishop to C7; then our hero's pawn takes F3, leaving F2 behind.

Gelatin answers by moving the rook from E4 to E5, and right after that our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Gelatin brings the rook to E7.

With a steady hand, our hero brings the pawn to F5, while gelatin's king advances from E8 to D8. our hero gives check with the rook on A8.

Gelatin sets the bishop on B8, watching every square. By taking the bishop on B8, our hero drives Gelatin into check.

From the dark, Gelatin pushes the king to C7. From B8 to B5, our hero's rook swallows Gelatin's pawn.

Gelatin answers by moving the pawn from C5 to C4. A clean strike: our hero's rook topples the pawn on B4.

With dungeon cunning, Gelatin brings the king to C8. By taking the pawn on C4, our hero drives Gelatin into check.

Gelatin's king advances from C8 to B7. our hero advances the rook from C4 to C3, while gelatin sets the king on A7, watching every square.

Without hurry or fear, our hero places the rook on E3. Gelatin moves the rook from E7 to E3 and topples our hero's rook.

By taking the rook on E3, our hero drives Gelatin into check.

Gelatin answers by moving the king from A7 to B7, and right after that our hero slides the knight across the board, from B1 to C3. With dungeon cunning, Gelatin brings the knight to D5.

A clean strike: our hero's knight topples the knight on D5.

Gelatin's knight advances from H7 to F8. our hero advances the knight from D5 to B6, and gelatin sets the king on A7, watching every square.

By taking the pawn on D7, our hero drives Gelatin into check.

From the dark, Gelatin pushes the king to A8. From D7 to F8, our hero's knight swallows Gelatin's knight.

Gelatin answers by moving the pawn from H6 to H5. A clean strike: our hero's rook topples the pawn on H5.

With dungeon cunning, Gelatin brings the pawn to G6. From F5 to G6, our hero's pawn swallows Gelatin's pawn.

Gelatin's king advances from A8 to B7. our hero advances the pawn from G6 to G7, while gelatin sets the king on C6, watching every square.

Promotion: on G8, our hero turns a pawn into a queen.

From the dark, Gelatin pushes the king to B7. Check: our hero tightens the net by bringing the bishop to F3.

Gelatin answers by moving the king from B7 to C7. our hero gives check with the rook on H7.

With dungeon cunning, Gelatin brings the king to B8. From F4, our hero's bishop forces Gelatin to defend.

Gelatin's king advances from B8 to C8. our hero delivers the final mate from G6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 38 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
12 / 1
Material captured (hero / opponent)
22 / 5
First capture
move 0

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 46% of the games on this floor.

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