Battle chronicle

The duel begins: Yeray D. against Gelatin on floor 7.

Yeray D.'s king lands on E2 and defeats Gelatin's rook!

The duel ends in a draw: Yeray D. and Gelatin withdraw.

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The battle, move by move

Without hurry or fear, Yeray D. places the king on F2. Stealth. Yeray D.'s trap leaves Gelatin confused.

From the dark, Gelatin pushes the knight to H2. Yeray D.'s king takes G2, leaving F2 behind. Check from Gelatin: the rook plants itself on E2.

Yeray D. slides the king across the board, from G2 to H1. With dungeon cunning, Gelatin brings the bishop to F5, and right after that with a steady hand, Yeray D. brings the king to G1.

Gelatin's knight reaches F3 and threatens Yeray D.'s king.

Yeray D. advances the king from G1 to F1, while gelatin sets the knight on E5, watching every square. Yeray D. claims the enemy rook by landing on E2.

Gelatin gives check with the knight on D4.

Yeray D.'s king takes D2, leaving E2 behind, while gelatin answers by moving the bishop from F5 to D3. Yeray D. slides the king across the board, from D2 to C3.

Check from Gelatin: the knight plants itself on E2.

Yeray D. captures the enemy pawn: the king leaps from C3 to B3.

Gelatin's king advances from E8 to D8, and right after that yeray D. advances the king from B3 to B2. Gelatin sets the bishop on E4, watching every square.

Without hurry or fear, Yeray D. places the king on B3, while from the dark, Gelatin pushes the pawn to G4. Yeray D.'s king takes B2, leaving B3 behind, and gelatin answers by moving the bishop from E4 to F5.

Yeray D. slides the king across the board, from B2 to B3. Stealth. Yeray D.'s trap leaves Gelatin confused.

With dungeon cunning, Gelatin brings the pawn to B5. With a steady hand, Yeray D. brings the king to B4; then gelatin's knight advances from E5 to G6.

Yeray D. advances the king from B4 to C5. Yeray D. activates Backstab and silently removes a threat from Gelatin.

Gelatin sets the knight on F4, watching every square. Without hurry or fear, Yeray D. places the king on D4, while from the dark, Gelatin pushes the pawn to A5.

Yeray D.'s king takes E3, leaving D4 behind. Gelatin answers by moving the pawn from A5 to A4; then yeray D. slides the king across the board, from E3 to F2.

With dungeon cunning, Gelatin brings the pawn to B4, and right after that with a steady hand, Yeray D. brings the king to G3. From the shadows, Backstab. Gelatin loses a piece to Yeray D.'s blade.

Gelatin's pawn advances from B4 to B3, while yeray D. advances the king from G3 to F2. Gelatin sets the bishop on G4, watching every square, and without hurry or fear, Yeray D. places the king on E1.

Gelatin gives check with the knight on D3.

Yeray D.'s king takes D2, leaving E1 behind, and right after that gelatin answers by moving the bishop from G4 to E2. Yeray D. captures the enemy bishop: the king leaps from D2 to E2.

With dungeon cunning, Gelatin brings the knight to F2. Yeray D. claims the enemy knight by landing on F2.

Thanks to Stealth, Yeray D. fools Gelatin on the board.

Gelatin's king advances from D8 to D7. Yeray D. advances the king from F2 to E1, while gelatin sets the king on D6, watching every square.

Without hurry or fear, Yeray D. places the king on D2. From the dark, Gelatin pushes the king to C5; then yeray D.'s king takes C3, leaving D2 behind.

Yeray D. activates Backstab and silently removes a threat from Gelatin.

Gelatin answers by moving the king from C5 to D5, and yeray D. slides the king across the board, from C3 to B4. With dungeon cunning, Gelatin brings the knight to E5.

Yeray D. captures the enemy pawn: the king leaps from B4 to A4.

Gelatin's king advances from D5 to D6, and yeray D. advances the king from A4 to B5. Gelatin sets the king on D5, watching every square.

Without hurry or fear, Yeray D. places the king on B6. Gelatin's knight reaches D7 and threatens Yeray D.'s king.

Yeray D.'s king takes C7, leaving B6 behind. Yeray D. wraps a piece in Stealth; Gelatin passes through the square without seeing it.

Gelatin answers by moving the knight from D7 to C5. Yeray D. slides the king across the board, from C7 to D8, and with dungeon cunning, Gelatin brings the pawn to E5.

Yeray D. claims the enemy pawn by landing on E7.

Gelatin's pawn advances from E5 to E4, and right after that yeray D. advances the king from E7 to F7. Gelatin sets the king on C4, watching every square.

Yeray D. claims the enemy pawn by landing on G7.

From the dark, Gelatin pushes the knight to B3, and right after that yeray D.'s king takes F6, leaving G7 behind. Stealth. Yeray D.'s trap leaves Gelatin confused.

Gelatin answers by moving the king from C4 to D4, while yeray D. slides the king across the board, from F6 to F5. With dungeon cunning, Gelatin brings the pawn to E3, and with a steady hand, Yeray D. brings the king to F4.

Gelatin's knight advances from B3 to C5. Yeray D. advances the king from F4 to F3. From the shadows, Backstab. Gelatin loses a piece to Yeray D.'s blade.

Draw. The dungeon keeps the names of Yeray D. and Gelatin.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 16 s
Moves
79
How it ended
draw
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
15 / 0
First capture
move 5
Skills used
9

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (79 moves) lasted longer than 80% of the games on this floor.

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