Battle chronicle
A new legend is written: Yeray D. challenges Gelatin on floor 7.
Yeray D.'s king lands on E3 and defeats Gelatin's rook!
The duel ends in a draw: Yeray D. and Gelatin withdraw.
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The battle, move by move
Yeray D.'s king takes F2, leaving E1 behind. Gelatin answers by moving the pawn from B3 to B2. Yeray D. captures the enemy knight: the king leaps from F2 to F3.
Check from Gelatin: the rook plants itself on E3.
With a steady hand, Yeray D. brings the king to G4. On B1, Gelatin promotes and gains a reinforcing knight.
Yeray D. captures the enemy pawn: the king leaps from G4 to G5.
Gelatin sets the bishop on E4, watching every square, while without hurry or fear, Yeray D. places the king on F4. From the dark, Gelatin pushes the knight to B2.
Yeray D. captures the enemy rook: the king leaps from F4 to E3.
Gelatin gives check with the knight on C4.
Yeray D. claims the enemy bishop by landing on E4.
With dungeon cunning, Gelatin brings the pawn to G5. With a steady hand, Yeray D. brings the king to D4; then gelatin's king advances from E8 to F8.
Yeray D. claims the enemy knight by landing on C4.
Thanks to Stealth, Yeray D. fools Gelatin on the board.
Gelatin sets the king on E8, watching every square. Without hurry or fear, Yeray D. places the king on B3, while from the dark, Gelatin pushes the pawn to B5.
Yeray D.'s king takes B2, leaving B3 behind, and gelatin answers by moving the knight from B1 to A3. Yeray D. captures the enemy knight: the king leaps from B2 to A3.
With dungeon cunning, Gelatin brings the king to F8, and right after that with a steady hand, Yeray D. brings the king to B4. From the shadows, Backstab. Gelatin loses a piece to Yeray D.'s blade.
Gelatin's pawn reaches C5 and threatens Yeray D.'s king.
Yeray D. captures the enemy pawn: the king leaps from B4 to C5.
Gelatin sets the pawn on G4, watching every square, and without hurry or fear, Yeray D. places the king on D4. From the dark, Gelatin pushes the king to E8, while yeray D.'s king takes E4, leaving D4 behind.
Gelatin answers by moving the king from E8 to D7. Yeray D. slides the king across the board, from E4 to F4; then with dungeon cunning, Gelatin brings the king to D6.
Yeray D. captures the enemy pawn: the king leaps from F4 to G4.
Gelatin's king advances from D6 to D7, and yeray D. advances the king from G4 to G5. Gelatin sets the king on C6, watching every square, while without hurry or fear, Yeray D. places the king on G6.
From the dark, Gelatin pushes the king to D5, and yeray D.'s king takes G7, leaving G6 behind. Gelatin answers by moving the king from D5 to C4.
Yeray D. slides the king across the board, from G7 to F7. From the shadows, Backstab. Gelatin loses a piece to Yeray D.'s blade.
With dungeon cunning, Gelatin brings the king to D4. Yeray D. claims the enemy pawn by landing on E6.
Gelatin's king advances from D4 to D3. Yeray D. advances the king from E6 to D6, and gelatin sets the king on C4, watching every square.
Without hurry or fear, Yeray D. places the king on C6, while from the dark, Gelatin pushes the king to D3. Yeray D.'s king takes B6, leaving C6 behind.
Gelatin answers by moving the king from D3 to C4. Yeray D. claims the enemy pawn by landing on A6.
Draw. The dungeon keeps the names of Yeray D. and Gelatin.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 51 s
- Moves
- 53
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 22 / 0
- First capture
- move 1
- Skills used
- 3
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 46% of the games on this floor.