Battle chronicle

A new legend is written: our hero challenges Executioner on floor 68.

our hero's pawn lands on G5 and defeats Executioner's rook!

our hero falls to Executioner's mate. The dungeon does not forgive.

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The battle, move by move

our hero's pawn takes H4, leaving H2 behind. Executioner answers by moving the king from E8 to D8. our hero captures the enemy rook: the pawn leaps from H4 to G5.

Check from Executioner: the pawn plants itself on C2.

With a steady hand, our hero brings the king to E2. Executioner gives check with the pawn on F3.

our hero advances the king from E2 to D3. On C1, Executioner promotes and gains a reinforcing knight.

our hero claims the enemy knight by landing on C1.

Mate. Executioner closes the net and our hero falls on D4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
27 s
Moves
10
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
8 / 0
First capture
move 1

Floor 68 statistics

Against Executioner, heroes have won 25% of 12 finished games (3 wins, 9 losses, 0 draws). Average length: 26 moves. Average game time: 3 min 10 s. Most common ending: checkmate.

This game (10 moves) lasted longer than 33% of the games on this floor.

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