Battle chronicle

In the depths of Sewers, our hero faces Rat.

Rat advances its king to B2 and claims our queen.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the king from E8 to F7; then our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the pawn to H6, and rat's king advances from E6 to D5.

our hero advances the pawn from H6 to H7, while rat sets the king on C4, watching every square. Promotion: on H8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to B4; then our hero's queen takes G7, leaving H8 behind. Rat answers by moving the pawn from E7 to E5.

From G7 to D7, our hero's queen swallows Rat's knight.

With dungeon cunning, Rat brings the pawn to G3. A clean strike: our hero's queen topples the pawn on C7.

Rat's pawn advances from A5 to A4. From C7 to C6, our hero's queen swallows Rat's pawn.

Rat moves the pawn from A3 to B2 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on C4. Rat advances to C4 and claims our pawn.

our hero's queen takes F3, leaving C6 behind. Rat answers by moving the king from C4 to B4.

A clean strike: our hero's queen topples the pawn on G3.

Rat's pawn crowns on B1 and a hostile bishop is born.

With a steady hand, our hero brings the king to F1, and rat's bishop advances from B1 to D3. A clean strike: our hero's queen topples the bishop on D3.

Rat sets the pawn on G5, watching every square, and right after that without hurry or fear, our hero places the queen on D6. From the dark, Rat pushes the pawn to E4.

By taking the pawn on C5, our hero drives Rat into check.

Rat advances to C5 and claims our queen.

From D4, our hero's pawn forces Rat to defend.

With dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the pawn to D5, while rat's king advances from D6 to D7.

our hero advances the pawn from D5 to D6, and rat sets the pawn on G4, watching every square. Without hurry or fear, our hero places the pawn on G3.

From the dark, Rat pushes the king to E8, and right after that our hero's pawn takes F4, leaving F2 behind. Rat answers by moving the king from E8 to F8; then our hero slides the pawn across the board, from D6 to D7.

With dungeon cunning, Rat brings the king to E7. Promotion: on D8, our hero turns a pawn into a queen.

Rat's king advances from E7 to F7. Check: our hero tightens the net by bringing the queen to F6.

Rat advances to F6 and claims our queen.

Without hurry or fear, our hero places the pawn on F5. From the dark, Rat pushes the king to E5; then our hero's king takes F2, leaving F1 behind.

Rat advances to F5 and claims our pawn.

our hero slides the pawn across the board, from E2 to E3, and with dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the pawn to A3, while rat's king advances from G6 to G5.

our hero advances the king from F2 to E2, and rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Rat pushes the king to E7, and right after that our hero's king takes E2, leaving F2 behind. Rat answers by moving the king from E7 to F8; then our hero slides the king across the board, from E2 to D2.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the king to C3, and rat's king advances from F7 to G8.

our hero advances the king from C3 to C4, while rat sets the king on F7, watching every square. Without hurry or fear, our hero places the king on C5.

From the dark, Rat pushes the king to E8; then our hero's king takes D5, leaving C5 behind. Rat answers by moving the king from E8 to F7.

From D5 to E4, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the king to D4, while rat's king advances from F6 to E6.

our hero advances the king from D4 to C4, and rat sets the king on F5, watching every square. Without hurry or fear, our hero places the king on D4.

From the dark, Rat pushes the king to F6, and right after that our hero's king takes E4, leaving D4 behind. Rat answers by moving the king from F6 to E7; then our hero slides the king across the board, from E4 to F4.

With dungeon cunning, Rat brings the king to E8. From F4 to G4, our hero's king swallows Rat's pawn.

Rat's king advances from E8 to D7. our hero advances the king from G4 to F4, while rat sets the king on C6, watching every square.

Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to D6; then our hero's pawn takes G4, leaving G3 behind.

Rat answers by moving the king from D6 to C5, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the king to D4.

With a steady hand, our hero brings the pawn to E5, while rat's king advances from D4 to C3. our hero advances the king from F4 to E4, and rat sets the king on C4, watching every square.

Without hurry or fear, our hero places the pawn on E6. From the dark, Rat pushes the king to B3, and right after that our hero's king takes D4, leaving E4 behind.

Rat moves the king from B3 to A3 and topples our hero's pawn.

our hero slides the king across the board, from D4 to C3, while with dungeon cunning, Rat brings the king to A2. With a steady hand, our hero brings the king to C2, and rat's pawn advances from A4 to A3.

our hero advances the king from C2 to C1, while rat sets the king on B3, watching every square. Without hurry or fear, our hero places the king on D2.

From the dark, Rat pushes the king to C4; then our hero's king takes E3, leaving D2 behind. Rat answers by moving the king from C4 to C5, and right after that our hero slides the king across the board, from E3 to E4.

With dungeon cunning, Rat brings the king to B6. With a steady hand, our hero brings the pawn to E7, while rat's king advances from B6 to C6.

Promotion: on E8, our hero turns a pawn into a queen.

Rat sets the king on C5, watching every square; then without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to B6, and right after that our hero's king takes D5, leaving E5 behind.

Rat answers by moving the king from B6 to A5; then our hero slides the king across the board, from D5 to C6. With dungeon cunning, Rat brings the pawn to A2.

With a steady hand, our hero brings the king to C5. Rat's pawn crowns on A1 and a hostile bishop is born.

our hero advances the king from C5 to C4, while rat sets the bishop on D4, watching every square. From C4 to D4, our hero's king swallows Rat's bishop.

From the dark, Rat pushes the king to A6; then our hero's king takes C5, leaving D4 behind. Rat answers by moving the king from A6 to A7, and right after that our hero slides the king across the board, from C5 to C6.

With dungeon cunning, Rat brings the king to A6. With a steady hand, our hero brings the queen to D7, while rat's king advances from A6 to A5.

Check: our hero tightens the net by bringing the queen to D5.

Rat sets the king on B4, watching every square. our hero gives check with the queen on B5.

From the dark, Rat pushes the king to C3. From B3, our hero's queen forces Rat to defend.

Rat answers by moving the king from C3 to D2. Check: our hero tightens the net by bringing the queen to D3.

With dungeon cunning, Rat brings the king to C1. our hero gives check with the queen on D2.

Rat's king advances from C1 to B1. From D1, our hero's queen forces Rat to defend.

Rat sets the king on B2, watching every square. Check: our hero tightens the net by bringing the queen to C2.

Rat moves the king from B2 to C2 and topples our hero's queen.

our hero's king takes C5, leaving C6 behind. Rat answers by moving the king from C2 to B2, and right after that our hero slides the king across the board, from C5 to C4.

With dungeon cunning, Rat brings the king to C1. With a steady hand, our hero brings the king to C3, while rat's king advances from C1 to B1.

our hero advances the king from C3 to B3, and rat sets the king on A1, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Rat pushes the king to A2, and right after that our hero's king takes C3, leaving C2 behind. Rat answers by moving the king from A2 to A3; then our hero slides the king across the board, from C3 to C4.

With dungeon cunning, Rat brings the king to A2. With a steady hand, our hero brings the king to C5, and rat's king advances from A2 to B2.

our hero advances the pawn from G5 to G6, while rat sets the king on A2, watching every square. Without hurry or fear, our hero places the pawn on G7.

From the dark, Rat pushes the king to B3. Promotion: on G8, our hero turns a pawn into a queen.

Rat answers by moving the king from B3 to C3, and right after that our hero slides the queen across the board, from G8 to G4. With dungeon cunning, Rat brings the king to B2.

our hero gives check with the queen on G2.

Rat's king advances from B2 to B1. From B2, our hero's queen forces Rat to defend.

Rat moves the king from B1 to B2 and topples our hero's queen.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
11 min 10 s
Moves
178
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
15 / 40
First capture
move 6

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (178 moves) lasted longer than 98% of the games on this floor.

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