Battle chronicle
Alfonso M. draws pieces against Walking Tomb. The dungeon watches in silence.
With an adventurer's precision, Alfonso M. takes the rival queen on C4.
Walking Tomb falls to Alfonso M.'s mate. The legend grows.
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The battle, move by move
A clean strike: Alfonso M.'s bishop topples the pawn on D3.
Walking Tomb advances to B2 and claims our pawn.
From C1 to B2, Alfonso M.'s bishop swallows Walking Tomb's pawn.
Walking Tomb moves the queen from B6 to B2 and topples Alfonso M.'s bishop.
Alfonso M. slides the knight across the board, from B1 to C3, while with dungeon cunning, Walking Tomb brings the king to F8. With a steady hand, Alfonso M. brings the rook to B1, and walking Tomb's queen advances from B2 to A3.
A clean strike: Alfonso M.'s rook topples the bishop on B7.
Walking Tomb sets the king on G7, watching every square, and right after that without hurry or fear, Alfonso M. places the knight on H3. From the dark, Walking Tomb pushes the pawn to H5; then alfonso M.'s knight takes F4, leaving H3 behind.
Walking Tomb answers by moving the queen from A3 to A8, and right after that alfonso M. slides the rook across the board, from B7 to B1. With dungeon cunning, Walking Tomb brings the queen to C6.
With a steady hand, Alfonso M. brings the rook to B2, while walking Tomb's knight advances from F6 to E4. Alfonso M. advances the knight from C3 to B1, and walking Tomb sets the queen on C4, watching every square.
A clean strike: Alfonso M.'s bishop topples the queen on C4.
From the dark, Walking Tomb pushes the pawn to H4. From C4 to D5, Alfonso M.'s bishop swallows Walking Tomb's pawn.
From the shadows, Backstab. Walking Tomb loses a piece to Alfonso M.'s blade.
Walking Tomb answers by moving the knight from E4 to C3. A clean strike: Alfonso M.'s knight topples the knight on C3.
With dungeon cunning, Walking Tomb brings the pawn to H3. From F4 to H3, Alfonso M.'s knight swallows Walking Tomb's pawn.
Walking Tomb's king advances from G7 to G6, while alfonso M. advances the rook from B2 to B7. Walking Tomb sets the king on G7, watching every square.
From B7 to D7, Alfonso M.'s rook swallows Walking Tomb's pawn.
From the dark, Walking Tomb pushes the king to H6. A clean strike: Alfonso M.'s rook topples the pawn on F7.
Walking Tomb answers by moving the pawn from F5 to F4. From F7 to F4, Alfonso M.'s rook swallows Walking Tomb's pawn.
With dungeon cunning, Walking Tomb brings the king to G6. Alfonso M. gives check with the queen on G4.
Walking Tomb's king advances from G6 to H6. From H4, Alfonso M.'s queen forces Walking Tomb to defend.
Walking Tomb sets the king on G7, watching every square. Check: Alfonso M. tightens the net by bringing the rook to G4.
From the dark, Walking Tomb pushes the king to F8. From H4 to H7, Alfonso M.'s queen swallows Walking Tomb's pawn.
Walking Tomb answers by moving the king from F8 to E8. Mate. Alfonso M.'s rook on G8 leaves Walking Tomb with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 48 s
- Moves
- 45
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 2
- Material captured (hero / opponent)
- 23 / 4
- First capture
- move 0
- Skills used
- 1
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (45 moves) lasted longer than 68% of the games on this floor.