Battle chronicle
The duel begins: our hero against Swarm on floor 26.
our hero answers with fury: the rook leaps from G1 to G3 and captures the enemy queen.
Checkmate. Swarm defeats our hero on this floor.
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The battle, move by move
With a steady hand, our hero brings the rook to G1. Swarm gives check with the queen on G3.
our hero claims the enemy queen by landing on G3.
Swarm's edge falls on C1 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 15 s
- Moves
- 4
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 9 / 3
- First capture
- move 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (4 moves) lasted longer than 46% of the games on this floor.