Battle chronicle
our hero draws pieces against Walking Tomb. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on B7.
Walking Tomb's edge closes the game: mate against our hero.
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The battle, move by move
A clean strike: our hero's knight topples the pawn on A3.
With dungeon cunning, Walking Tomb brings the queen to F7. With a steady hand, our hero brings the knight to B5, and walking Tomb's queen advances from F7 to G7.
Check: our hero tightens the net by bringing the knight to D6.
Walking Tomb sets the king on F8, watching every square. From D6 to B7, our hero's knight swallows Walking Tomb's knight.
In that instant, Backstab: one of Walking Tomb's pieces vanishes without a trace.
From the dark, Walking Tomb pushes the queen to G4. our hero's knight takes D6, leaving B7 behind. Checkmate: Walking Tomb finishes our hero on E2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 23 s
- Moves
- 10
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 0
- Material captured (hero / opponent)
- 4 / 0
- First capture
- move 0
- Skills used
- 1
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (10 moves) lasted longer than 16% of the games on this floor.