Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's king captures our hero's queen on E6.

our hero falls to Rat's mate. The dungeon does not forgive.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the pawn to A4, and our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from G2 to G3.

With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to F3; then rat's knight advances from D7 to F6.

our hero claims the enemy pawn by landing on G4.

Rat's knight falls on G4 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the knight to F6, while our hero's pawn takes E4, leaving E2 behind.

Rat answers by moving the king from D8 to E8, and our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Rat brings the pawn to E5.

With a steady hand, our hero brings the king to E2, and right after that rat's king advances from E8 to D8. our hero advances the pawn from D2 to D4.

A cruel blow: Rat's pawn captures our hero's pawn on D4.

Without hurry or fear, our hero places the king on F3. From the dark, Rat pushes the knight to D7, and our hero's king takes G2, leaving F3 behind.

Rat answers by moving the pawn from D4 to D3, while our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the pawn to D2.

With a steady hand, our hero brings the king to F2. On D1, Rat promotes and gains a reinforcing knight.

our hero advances the king from F2 to F3, and right after that rat sets the knight on B2, watching every square. Without hurry or fear, our hero places the king on G2.

From the dark, Rat pushes the king to E7, while our hero's king takes F3, leaving G2 behind. Rat answers by moving the knight from B2 to C4, and our hero slides the king across the board, from F3 to E2.

With dungeon cunning, Rat brings the knight to F8. With a steady hand, our hero brings the king to D1, and right after that rat's king advances from E7 to D7.

our hero advances the king from D1 to C2. Check from Rat: the knight plants itself on E3.

Without hurry or fear, our hero places the king on C1. Rat's knight falls on G4 and tears the pawn from our hero.

our hero's pawn takes H3, leaving H2 behind. Rat answers by moving the king from D7 to E6. our hero claims the enemy knight by landing on G4.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the king to C2; then rat's knight advances from F8 to E6.

our hero advances the king from C2 to D2. Rat's knight falls on C5 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the knight to A6, while our hero's king takes F3, leaving E3 behind.

Rat answers by moving the knight from A6 to C5, and our hero slides the king across the board, from F3 to E3. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the king to D2, and right after that rat's king advances from E7 to D7. our hero advances the king from D2 to E3; then rat sets the knight on A6, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the knight to B8, and our hero's king takes C4, leaving D3 behind.

Rat answers by moving the king from D7 to E7, while our hero slides the king across the board, from C4 to B4. With dungeon cunning, Rat brings the king to D7.

our hero captures the enemy pawn: the king leaps from B4 to A4.

Rat's knight advances from B8 to A6. our hero advances the king from A4 to B3, and right after that rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to E6, while our hero's king takes C4, leaving B3 behind.

Rat answers by moving the king from E6 to D6, and our hero slides the king across the board, from C4 to D3. With dungeon cunning, Rat brings the king to C5.

With a steady hand, our hero brings the king to E3, and right after that rat's king advances from C5 to C4. our hero advances the king from E3 to E2; then rat sets the king on C5, watching every square.

Without hurry or fear, our hero places the king on D3. Check from Rat: the knight plants itself on B4.

our hero's king takes E3, leaving D3 behind. Rat answers by moving the king from C5 to B6, while our hero slides the king across the board, from E3 to D2.

With dungeon cunning, Rat brings the knight to A6. our hero gives check with the pawn on A5.

Rat's king advances from B6 to C5. our hero advances the pawn from A2 to A4, and right after that rat sets the king on D4, watching every square.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to C4, while our hero's king takes E3, leaving E2 behind.

Rat answers by moving the pawn from C6 to C5, and our hero slides the king across the board, from E3 to F3. With dungeon cunning, Rat brings the king to D4.

With a steady hand, our hero brings the king to G3. Rat's king falls on E4 and tears the pawn from our hero.

our hero advances the king from G3 to F2; then rat sets the pawn on C6, watching every square. Without hurry or fear, our hero places the king on E2.

From the dark, Rat pushes the pawn to C4, and our hero's king takes F2, leaving E2 behind. Rat answers by moving the knight from A6 to C5, while our hero slides the king across the board, from F2 to G3.

With dungeon cunning, Rat brings the pawn to C3. With a steady hand, our hero brings the king to F2.

Rat gives check with the knight on D3.

our hero advances the king from F2 to E2, and right after that rat sets the pawn on C2, watching every square. Without hurry or fear, our hero places the king on D2.

On C1, Rat promotes and gains a reinforcing bishop.

our hero's king takes E2, leaving D2 behind. Rat gives check with the knight on F4.

our hero slides the king across the board, from E2 to F2; then with dungeon cunning, Rat brings the king to D4. With a steady hand, our hero brings the king to G3, and right after that rat's bishop advances from C1 to D2.

our hero advances the king from G3 to H2; then rat sets the king on C5, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the knight to E6, and our hero's pawn takes A7, leaving A6 behind. Check from Rat: the bishop plants itself on F4.

our hero slides the king across the board, from H2 to G2, and right after that with dungeon cunning, Rat brings the bishop to E3. our hero's pawn crowns on A8 and becomes a queen.

Rat's bishop advances from E3 to D4. our hero advances the queen from A8 to E8, and right after that rat sets the king on D5, watching every square.

our hero captures the knight on E6 and leaves Rat in check.

A cruel blow: Rat's king captures our hero's queen on E6.

our hero's pawn takes A5, leaving A4 behind. Rat answers by moving the king from E6 to E7, and our hero slides the pawn across the board, from A5 to A6.

With dungeon cunning, Rat brings the bishop to A7. With a steady hand, our hero brings the king to G3, and right after that rat's king advances from E7 to D6.

our hero advances the king from G3 to H3; then rat sets the king on C5, watching every square. Without hurry or fear, our hero places the king on G3.

From the dark, Rat pushes the bishop to B8, and our hero's king takes F3, leaving G3 behind. Rat answers by moving the king from C5 to B5, while our hero slides the king across the board, from F3 to E4.

Rat's king falls on A6 and tears the pawn from our hero.

With a steady hand, our hero brings the king to F5; then rat's pawn advances from C6 to C5. our hero claims the enemy pawn by landing on G5.

Rat sets the pawn on C4, watching every square, and without hurry or fear, our hero places the king on H4. From the dark, Rat pushes the pawn to C3, while our hero's pawn takes G5, leaving G4 behind.

Rat answers by moving the pawn from C3 to C2, and our hero slides the king across the board, from H4 to H5. With dungeon cunning, Rat brings the pawn to E4.

With a steady hand, our hero brings the pawn to G6, and right after that rat's bishop advances from B8 to H2. our hero advances the pawn from G6 to G7; then rat sets the bishop on F4, watching every square.

our hero's pawn crowns on G8 and becomes a queen.

On C1, Rat promotes and gains a reinforcing queen.

our hero's queen takes G4, leaving G8 behind. Rat's queen reaches H1 and threatens our hero's king.

our hero slides the king across the board, from H5 to G6, and right after that with dungeon cunning, Rat brings the bishop to B8. With a steady hand, our hero brings the queen to F5.

Rat gives check with the queen on G1.

our hero advances the king from G6 to F7, and right after that rat sets the queen on G3, watching every square. our hero captures the enemy pawn: the queen leaps from F5 to E4.

Check from Rat: the queen plants itself on F2.

our hero's king takes G6, leaving F7 behind. Rat gives check with the queen on G1.

our hero slides the king across the board, from G6 to F5. Rat's queen reaches C5 and threatens our hero's king.

With a steady hand, our hero brings the queen to E5. Check from Rat: the queen plants itself on F2.

our hero advances the queen from E5 to F4. A cruel blow: Rat's bishop captures our hero's queen on F4.

Without hurry or fear, our hero places the king on G6. From the dark, Rat pushes the bishop to E5, and our hero's king takes H7, leaving G6 behind.

Rat answers by moving the bishop from E5 to D6, while our hero slides the king across the board, from H7 to H8. With dungeon cunning, Rat brings the king to B7.

With a steady hand, our hero brings the king to G8; then rat's king advances from B7 to B6. our hero advances the king from G8 to G7, and right after that rat sets the queen on E2, watching every square.

Without hurry or fear, our hero places the king on F7. From the dark, Rat pushes the king to B5, while our hero's king takes F6, leaving F7 behind.

Rat answers by moving the bishop from D6 to F8, and our hero slides the king across the board, from F6 to G6. With dungeon cunning, Rat brings the king to A5.

With a steady hand, our hero brings the king to H7. Rat gives check with the queen on E7.

our hero advances the king from H7 to G8. Rat's edge falls on G7 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 20 s
Moves
200
How it ended
checkmate
Captures (hero / opponent)
7 / 8
Material captured (hero / opponent)
11 / 24
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (200 moves) lasted longer than 99% of the games on this floor.

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