Battle chronicle

A new legend is written: melissa V. challenges Rat on floor 1.

Rat advances its king to H8 and claims our queen.

Rat falls to melissa V.'s mate. The legend grows.

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The battle, move by move

melissa V. advances the king from E1 to D1, and right after that rat sets the king on F7, watching every square. melissa V. captures the enemy pawn: the pawn leaps from B2 to A3.

From the dark, Rat pushes the king to F6, while melissa V.'s king takes C1, leaving D1 behind. Rat answers by moving the king from F6 to E5, and melissa V. slides the king across the board, from C1 to D1.

With dungeon cunning, Rat brings the king to D5. With a steady hand, melissa V. brings the king to E1, and right after that rat's king advances from D5 to D6.

melissa V. advances the king from E1 to F1; then rat sets the pawn on C4, watching every square. Without hurry or fear, melissa V. places the king on G1.

From the dark, Rat pushes the pawn to G5, and melissa V.'s king takes H1, leaving G1 behind. Rat answers by moving the pawn from E7 to E5, while melissa V. slides the king across the board, from H1 to G1.

With dungeon cunning, Rat brings the king to E7. With a steady hand, melissa V. brings the pawn to H4.

A cruel blow: Rat's pawn captures melissa V.'s pawn on H4.

melissa V. advances the pawn from E2 to E4, and right after that rat sets the pawn on G3, watching every square. melissa V. captures the enemy pawn: the pawn leaps from F2 to G3.

From the dark, Rat pushes the knight to F6. melissa V. claims the enemy pawn by landing on H4.

Rat answers by moving the knight from F6 to E8, and melissa V. slides the pawn across the board, from H4 to H5. With dungeon cunning, Rat brings the knight to F6.

With a steady hand, melissa V. brings the pawn to H6, and right after that rat's king advances from E7 to F7. melissa V. advances the pawn from H6 to H7; then rat sets the king on G7, watching every square.

melissa V.'s pawn crowns on H8 and becomes a queen.

Rat's king falls on H8 and tears the queen from melissa V.

melissa V.'s pawn takes C3, leaving C2 behind. Rat answers by moving the knight from F6 to D7, while melissa V. slides the pawn across the board, from D2 to D3.

With dungeon cunning, Rat brings the king to G7. melissa V. captures the enemy pawn: the pawn leaps from D3 to C4.

Rat's king advances from G7 to G8. melissa V. advances the pawn from G2 to G4, and right after that rat sets the king on F8, watching every square.

Without hurry or fear, melissa V. places the pawn on G5. From the dark, Rat pushes the king to G7, while melissa V.'s king takes H2, leaving G1 behind.

Rat answers by moving the knight from D7 to F6, and melissa V. slides the king across the board, from H2 to H3. A cruel blow: Rat's knight captures melissa V.'s pawn on E4.

With a steady hand, melissa V. brings the king to H4, and right after that rat's knight advances from E4 to F2. melissa V. advances the king from H4 to G3; then rat sets the king on H7, watching every square.

Without hurry or fear, melissa V. places the pawn on C5. From the dark, Rat pushes the knight to D3, and melissa V.'s king takes G4, leaving G3 behind.

Rat answers by moving the knight from D3 to B2, while melissa V. slides the king across the board, from G4 to H5. With dungeon cunning, Rat brings the knight to C4.

Check: melissa V. tightens the net by bringing the pawn to G6.

Rat's king advances from H7 to G8. melissa V. advances the king from H5 to H6, and right after that rat sets the king on H8, watching every square.

From G7, melissa V.'s pawn forces Rat to defend.

From the dark, Rat pushes the king to G8, while melissa V.'s king takes G6, leaving H6 behind. Rat answers by moving the knight from C4 to E3, and melissa V. slides the king across the board, from G6 to H6.

With dungeon cunning, Rat brings the pawn to E4. With a steady hand, melissa V. brings the king to G6, and right after that rat's knight advances from E3 to F1.

melissa V. advances the king from G6 to H6; then rat sets the knight on E3, watching every square. Without hurry or fear, melissa V. places the king on G6.

From the dark, Rat pushes the pawn to A4, and melissa V.'s pawn takes C4, leaving C3 behind. Rat answers by moving the knight from E3 to C2, while melissa V. slides the king across the board, from G6 to F6.

With dungeon cunning, Rat brings the knight to E3. With a steady hand, melissa V. brings the king to E7.

A cruel blow: Rat's knight captures melissa V.'s pawn on C4.

melissa V. advances the king from E7 to E8, and right after that rat sets the pawn on E3, watching every square. Without hurry or fear, melissa V. places the king on E7.

A cruel blow: Rat's knight captures melissa V.'s pawn on A3.

melissa V.'s king takes E8, leaving E7 behind. Rat answers by moving the pawn from E3 to E2, and melissa V. slides the king across the board, from E8 to D7.

With dungeon cunning, Rat brings the knight to B5. melissa V. claims the enemy pawn by landing on C6.

Rat's pawn advances from A4 to A3. melissa V. captures the enemy knight: the king leaps from C6 to B5.

On E1, Rat promotes and gains a reinforcing knight.

Without hurry or fear, melissa V. places the king on B4. Rat gives check with the knight on C2.

melissa V.'s king takes C3, leaving B4 behind. Rat answers by moving the knight from C2 to D4. melissa V. claims the enemy knight by landing on D4.

With dungeon cunning, Rat brings the king to H7. With a steady hand, melissa V. brings the king to E5; then rat's king advances from H7 to G8.

melissa V. advances the king from E5 to F6, and right after that rat sets the king on H7, watching every square. Without hurry or fear, melissa V. places the king on F7.

From the dark, Rat pushes the king to H6. melissa V.'s pawn crowns on G8 and becomes a queen.

Rat answers by moving the pawn from C7 to C6, and melissa V. slides the queen across the board, from G8 to C8. With dungeon cunning, Rat brings the king to H5.

melissa V. claims the enemy pawn by landing on C6.

Rat's king advances from H5 to H4. melissa V. advances the queen from C6 to D7; then rat sets the king on H5, watching every square.

Without hurry or fear, melissa V. places the pawn on C6. From the dark, Rat pushes the king to H6, and melissa V.'s pawn takes C7, leaving C6 behind.

Rat answers by moving the king from H6 to G5. melissa V.'s pawn crowns on C8 and becomes a queen.

With dungeon cunning, Rat brings the king to H4. Check: melissa V. tightens the net by bringing the queen to D4.

Rat's king advances from H4 to G5. melissa V. advances the queen from D4 to B2, and right after that rat sets the king on H5, watching every square.

melissa V. captures the enemy pawn: the queen leaps from B2 to A3.

From the dark, Rat pushes the king to H6, while melissa V.'s queen takes A8, leaving A3 behind. Rat answers by moving the king from H6 to H7, and melissa V. slides the pawn across the board, from A2 to A4.

With dungeon cunning, Rat brings the king to H6. With a steady hand, melissa V. brings the pawn to A5, and right after that rat's king advances from H6 to G5.

melissa V. advances the pawn from A5 to A6; then rat sets the king on H6, watching every square. Without hurry or fear, melissa V. places the pawn on A7.

From the dark, Rat pushes the king to H5, and melissa V.'s queen takes B7, leaving A8 behind. Rat answers by moving the king from H5 to G5.

melissa V.'s pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the king to H5. With a steady hand, melissa V. brings the queen to B8; then rat's king advances from H5 to H4.

From C4, melissa V.'s queen forces Rat to defend.

Rat sets the king on H3, watching every square. Check: melissa V. tightens the net by bringing the queen to B3.

From the dark, Rat pushes the king to H2. melissa V. gives check with the queen on A2.

Rat answers by moving the king from H2 to H1. Mate. melissa V.'s queen on D1 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 30 s
Moves
147
How it ended
checkmate
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
13 / 13
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (147 moves) lasted longer than 95% of the games on this floor.

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