Battle chronicle
The duel begins: our hero against Swarm on floor 26.
After 8 moves, the dust has not settled.
Checkmate. Swarm defeats our hero on this floor.
Loading…
The battle, move by move
Without hurry or fear, our hero places the king on F1. From the dark, Swarm pushes the pawn to H5, while our hero's king takes G1, leaving F1 behind.
Swarm answers by moving the pawn from D3 to D2, and our hero slides the king across the board, from G1 to F1. With dungeon cunning, Swarm brings the pawn to D4.
With a steady hand, our hero brings the king to G1. Checkmate: Swarm finishes our hero on D1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 9 s
- Moves
- 8
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (8 moves) lasted longer than 64% of the games on this floor.