Battle chronicle
our hero draws pieces against Zombie. The dungeon watches in silence.
Zombie advances its rook to F8 and claims our rook.
Zombie's edge closes the game: mate against our hero.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on G3.
Zombie answers by moving the king from E8 to D8, and right after that our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Zombie brings the rook to B6.
With a steady hand, our hero brings the knight to E5, while zombie's rook advances from B6 to D6. From E5 to G4, our hero's knight swallows Zombie's bishop.
Zombie sets the rook on F8, watching every square; then without hurry or fear, our hero places the knight on E5. From the dark, Zombie pushes the pawn to H4.
From E5 to D7, our hero's knight swallows Zombie's bishop.
From the shadows, Backstab. Zombie loses a piece to our hero's blade.
Zombie moves the king from D8 to D7 and topples our hero's knight.
A clean strike: our hero's rook topples the pawn on H4.
With dungeon cunning, Zombie brings the knight to C6, and with a steady hand, our hero brings the pawn to G4. Zombie's king advances from D7 to C7, while our hero advances the pawn from G4 to G5.
Zombie sets the pawn on B6, watching every square. From G5 to H6, our hero's pawn swallows Zombie's pawn.
From the dark, Zombie pushes the knight to A7. our hero's pawn takes H7, leaving H6 behind, and right after that zombie answers by moving the rook from F8 to H8.
Long castle: our hero shifts the king to a new refuge. With dungeon cunning, Zombie brings the rook to G6, while with a steady hand, our hero brings the rook to F1.
Zombie's knight advances from A7 to C8, and our hero advances the rook from F1 to F8. Zombie moves the rook from H8 to F8 and topples our hero's rook.
Promotion: on H8, our hero turns a pawn into a queen.
Zombie's rook reaches C6 and threatens our hero's king.
our hero's king takes D1, leaving C1 behind. Mate. Zombie closes the net and our hero falls on F1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 2 s
- Moves
- 32
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 2
- Material captured (hero / opponent)
- 9 / 8
- First capture
- move 0
- Skills used
- 1
Floor 12 statistics
Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.
This game (32 moves) lasted longer than 37% of the games on this floor.